Contact High Transmutation While under the effects of a drug, you can duplicate those effects in others. Class Levels: Bard 2 Skald 3 Cleric 3 Shaman 3 Alchemist 2 Mesmerist 3 black_markets transmutation component_v component_s alchemist bard
Contagious Suggestion Enchantment This spell functions as per suggestion, except the target can pass on the enchantment to other targets. Class Levels: Bard 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 5 blood_of_the_beast enchantment language_dependent mind_affecting component_v component_s
Contagious Zeal Enchantment +2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit. Class Levels: Bard 2 Skald 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Warpriest 3 Inquisitor 3 Spiritualist 3 occult-adventures enchantment emotion mind_affecting component_v component_s
Contest Of Skill Transmutation The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 3 Paladin 2 Warpriest 3 adventurer-s-guide transmutation curse component_v component_s component_m
Contingent Action Evocation The target gains an extra action that becomes available when a condition which you dictate is met. Class Levels: Bard 3 Skald 3 Wizard 3 Sorcerer 3 advanced-class-guide evocation component_v component_s bard sorcerer
Contingent Scroll Evocation You transfer the power of a scroll to the target so that it comes into effect under some condition you dictate. Class Levels: Bard 4 Skald 4 Wizard 4 Sorcerer 4 advanced-class-guide evocation component_v component_s component_m component_f
Control Summoned Creature Enchantment Direct a summoned monster as if you had summoned it. Class Levels: Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 ultimate_magic enchantment component_v component_s arcanist bard
Conversing Wind Transmutation This spell functions as whispering wind, except it can carry responses and doesn't end after delivering its first message. Class Levels: Bard 4 Wizard 4 Sorcerer 4 ranged_tactics_toolbox transmutation air bard sorcerer wizard
Coordinated Effort Divination Grants allies a teamwork feat. Class Levels: Bard 3 Skald 3 Inquisitor 3 advanced_player_s_guide divination component_v component_s bard inquisitor
Covetous Aura Abjuration Duplicates beneficial 3rd-level or lower spells cast nearby, granting their benefits to you. Class Levels: Bard 5 Wizard 5 Sorcerer 5 mythic_adventures abjuration component_v component_s bard sorcerer
Covetous Urge Enchantment You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp or more that it can see, each time it enters a new room or area. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 villain_codex enchantment curse language_dependent component_v component_s
Coward's Cowl Enchantment You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. Class Levels: Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Mesmerist 1 agents_of_evil enchantment mind_affecting component_v component_s alchemist
Crafter's Nightmare Necromancy You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt that wreaks havoc on its victim's long-term endeavors. Class Levels: Bard 2 Druid 2 Witch 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 Spiritualist 2 haunted_heroes_handbook necromancy emotion fear mind_affecting component_v
Create Armaments Conjuration You create one non-magical weapon, shield, or set of armor. Class Levels: Bard 4 Witch 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Spiritualist 3 arcane_anthology conjuration component_v component_s component_m bard
Create Treasure Map Divination Creates treasure map out of a creature's corpse. Class Levels: Bard 2 Druid 3 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Crime Wave Enchantment You instill overwhelming avarice in the targets and impel them toward a wild spree of larceny. Class Levels: Bard 5 Skald 5 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5 Antipaladin 4 ultimate-intrigue enchantment mind_affecting component_v component_s component_m
Crushing Despair Enchantment Subjects take -2 on attack rolls, damage rolls, saves, and checks. Class Levels: Bard 3 Skald 3 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 core_rulebook enchantment component_v component_s component_m arcanist
Cultural Adaptation Divination When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt. Class Levels: Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1 ultimate-intrigue divination component_v component_s component_m component_df
Cure Critical Wounds Conjuration Cures 4d8 damage + 1/level (max +20). Class Levels: Bard 4 Adept 4 Druid 5 Skald 4 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s adept alchemist
Cure Light Wounds Conjuration Cures 1d8 damage + 1/level (max +5). Class Levels: Bard 1 Adept 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 2 Shaman 1 Paladin 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 core_rulebook conjuration component_v component_s adept alchemist
Cure Light Wounds, Mass Conjuration Cures 1d8 damage + 1/level, affects 1 subject/level. Class Levels: Bard 5 Druid 6 Skald 5 Witch 6 Cleric 5 Hunter 6 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook conjuration component_v component_s bard cleric
Cure Moderate Wounds Conjuration Cures 2d8 damage +1/level (max. +10). Class Levels: Bard 2 Adept 2 Druid 3 Skald 2 Witch 2 Cleric 2 Hunter 3 Oracle 2 Ranger 3 Shaman 2 Paladin 3 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s adept alchemist
Cure Moderate Wounds, Mass Conjuration Cures 2d8 damage + 1/level, affects 1 subject/level. Class Levels: Bard 6 Druid 7 Skald 6 Witch 7 Cleric 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook conjuration component_v component_s bard cleric
Cure Serious Wounds Conjuration Cures 3d8 damage + 1/level (max +15). Class Levels: Bard 3 Adept 3 Druid 4 Skald 3 Witch 4 Cleric 3 Hunter 4 Oracle 3 Ranger 4 Shaman 3 Paladin 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook conjuration component_v component_s adept alchemist