Circle Of Clarity Abjuration Emanation hampers illusions and stealth. Class Levels: Cleric 7 Oracle 7 Shaman 8 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic abjuration component_v component_s component_f arcanist
Clarion Call Illusion The subject of this spell gains two benefits. Class Levels: Bard 1 Magus 1 Cleric 1 Wizard 1 Sorcerer 1 knights_of_the_inner_sea illusion component_v component_s component_m bard
Cleanse Evocation As heal, but only cures 4d8 damage +1/level (max +25). Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 6 advanced_player_s_guide evocation component_s component_df cleric inquisitor
Cleansing Fire Evocation A ring of fire surrounds the area affected by the spell. Class Levels: Cleric 5 Paladin 4 Warpriest 5 Inquisitor 4 adventurer-s-guide evocation good fire component_v component_s
Cleromancy Divination Cleromancy involves casting bones and interpreting the results. Class Levels: Druid 3 Cleric 2 Wizard 3 Sorcerer 3 Inquisitor 3 occult_mysteries divination component_v component_s component_f component_df
Cloak Of Chaos Abjuration +4 to AC, +4 resistance, and SR 25 against lawful spells. Class Levels: Cleric 8 Oracle 8 core_rulebook abjuration component_v component_s component_f cleric
Cloak Of Secrets Illusion This spell forms an invisible bubble that filters all speech coming from inside the affected area so that creatures outside hear a completely different version of the conversation. Class Levels: Bard 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Inquisitor 1 Antipaladin 1 heroes_of_the_street illusion component_v component_s antipaladin bard
Cloud Of Seasickness Conjuration This spell functions like stinking cloud, except as noted above and that the vapors make creatures sickened instead of nauseated. Class Levels: Druid 2 Cleric 2 Wizard 2 Sorcerer 2 adventure_path_55_the_wormwood_mutiny conjuration poison component_v component_s component_m
Cold Ice Strike Evocation Cone of ice slivers deals 1d6 cold/level. Class Levels: Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 ultimate_magic evocation component_v component_s arcanist cleric
Cold Iron Fetters Conjuration Cold iron shackles materialize around the target's limbs, reducing each of the target's movement speeds by half. Class Levels: Witch 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Occultist 5 Warpriest 5 Inquisitor 4 legacy_of_the_first_world conjuration component_v component_s component_m component_df
Collaborative Thaumaturgy Universal You tap into the magical resonance between you and your allies to enhance one another's magic. Class Levels: Bard 3 Druid 3 Magus 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Summoner 3 pathfinder_society_primer universal component_v component_s component_f bard
Command Enchantment One subject obeys a command for 1 round. Class Levels: Adept 1 Witch 1 Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook enchantment component_v adept antipaladin cleric
Command, Greater Enchantment As command, but affects one subject/level. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook enchantment component_v cleric inquisitor oracle
Commune Divination Deity answers one yes-or-no question/level. Class Levels: Adept 5 Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook divination component_v component_s component_m component_df
Commune With Plane Divination You become one with the plane around you, attaining knowledge of the surrounding territory. Class Levels: Witch 5 Cleric 5 Ranger 4 Psychic 5 Summoner 5 planar_adventures divination component_v component_s cleric psychic
Commune With Texts Divination You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts. Class Levels: Bard 5 Cleric 6 Medium 4 Wizard 5 Psychic 6 Sorcerer 5 Occultist 4 Inquisitor 6 Spiritualist 6 inner_sea_intrigue divination component_v component_s component_m bard
Compassionate Ally Enchantment Target is compelled to help injured ally. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_magic enchantment component_v component_s arcanist bard
Compel Hostility Enchantment Compels opponents to attack you instead of your allies. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Summoner 1 Warpriest 1 Inquisitor 1 ultimate_combat enchantment component_v component_s component_m bard
Compel Tongue Enchantment This spell functions as share language, granting a creature the ability to read, understand, and communicate to the best of its ability in any one language you know. Class Levels: Bard 1 Druid 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Sorcerer 2 Mesmerist 2 black_markets enchantment mind_affecting component_v component_s component_m
Compel Tongue, Mass Enchantment This spell functions as compel tongue, except it affects multiple creatures. Class Levels: Bard 4 Druid 5 Witch 5 Cleric 5 Medium 4 Oracle 5 Wizard 5 Sorcerer 5 Mesmerist 4 black_markets enchantment mind_affecting component_v component_s component_m
Compelling Rant Enchantment People believe your ridiculous speech as long as you keep talking. Class Levels: Bard 5 Skald 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Warpriest 5 Inquisitor 5 horror-adventures enchantment component_v component_s component_m component_df
Comprehend Languages Divination You understand all spoken and written languages. Class Levels: Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 core_rulebook divination component_v component_s component_m component_df
Concealed Breath Transmutation This spell allows affected creatures to hold their breath freely without negative effects or risk of suffocation. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Alchemist 4 Warpriest 4 Investigator 4 heroes_of_the_darklands transmutation component_s component_m component_df alchemist
Conditional Curse Necromancy This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect. Class Levels: Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 3 Occultist 4 Warpriest 4 Inquisitor 4 Antipaladin 4 Spiritualist 5 ultimate-intrigue necromancy curse component_v component_s medium