Endure Elements, Communal Abjuration As endure elements, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 3 Warpriest 2 Investigator 3 ultimate_combat abjuration component_v component_s alchemist arcanist
Entangle Transmutation Plants entangle everyone in 40-ft. radius. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook transmutation component_v component_s component_df druid
Entice Fey Conjuration This spell functions as lesser entice fey, except that the spell's whimsical calling can produce a single fey of 12 Hit Dice or less, or two fey of the same kind whose Hit Dice total no more than 12. Class Levels: Bard 6 Druid 7 Skald 6 Shaman 7 ultimate_intrigue conjuration component_v component_s component_m bard
Entice Fey (Greater) Conjuration This spell functions as lesser entice fey, except the spell's whimsical calling can produce a single fey of 18 Hit Dice or less, or up to three fey of the same kind whose Hit Dice total no more than 18. Class Levels: Druid 9 Shaman 9 ultimate_intrigue conjuration component_v component_s component_m druid
Entice Fey (Lesser) Conjuration This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to lend you its aid with an offering of music or something else it finds appealing. Class Levels: Bard 4 Druid 5 Skald 4 Hunter 4 Medium 3 Ranger 4 Shaman 5 ultimate_intrigue conjuration component_v component_s component_m medium
Epidemic Necromancy Infect a subject with a highly contagious disease. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic necromancy component_v component_s arcanist cleric
Euphoric Cloud Conjuration You create a bank of fog similar to that created by fog cloud except its vapors are intoxicating. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Wizard 2 Sorcerer 2 advanced_class_guide conjuration poison component_v component_s component_m
Euphoric Tranquility Enchantment Makes a creature friendly. Class Levels: Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 advanced_player_s_guide enchantment component_v component_s component_m component_df
Expeditious Excavation Transmutation Moves 5-ft. cubes of earth. Class Levels: Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Explosion Of Rot Necromancy You call forth a burst of decay that ravages all creatures in the area. Class Levels: Druid 4 Hunter 4 ultimate_wilderness necromancy component_v component_s component_m druid
Faerie Fire Evocation Outlines subjects with light, canceling blur, concealment, and the like. Class Levels: Druid 1 Hunter 1 core_rulebook evocation component_v component_s component_df druid
Fairy Ring Retreat Conjuration You conjure up an extradimensional meadow that can be accessed from a single entrance on the plane from which the spell was cast. Class Levels: Druid 7 Witch 7 Shaman 7 advanced_class_guide conjuration component_v component_s component_df druid
Feast Of Ashes Transmutation A target starves with an insatiable hunger. Class Levels: Druid 2 Witch 2 Hunter 2 advanced_player_s_guide transmutation component_v component_s component_m druid
Feather Step Transmutation Subject ignores adverse movement effects in difficult terrain. Class Levels: Bard 1 Druid 1 Skald 1 Hunter 1 Ranger 1 advanced_player_s_guide transmutation component_v component_s bard druid
Feather Step, Mass Transmutation As feather step, but affects many targets rather than one. Class Levels: Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 advanced_player_s_guide transmutation component_v component_s bard druid
Fey Form I Transmutation You assume the form of a Small or Medium creature of the fey type. Class Levels: Druid 3 Magus 4 Witch 4 Hunter 3 Shaman 3 Wizard 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_wilderness transmutation component_v component_s component_m alchemist
Fey Form Ii Transmutation This spell functions as fey form I, except it also allows you to assume the form of a Tiny or Large creature of the fey type. Class Levels: Druid 5 Magus 6 Witch 6 Hunter 5 Shaman 5 Wizard 6 Sorcerer 6 Alchemist 5 Investigator 5 ultimate_wilderness transmutation component_v component_s component_m alchemist
Fey Form Iii Transmutation This spell functions as fey form II except it allows you to assume the form of a Diminutive or Huge creature of the fey type. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Wizard 7 Sorcerer 7 Alchemist 6 Investigator 6 ultimate_wilderness transmutation component_v component_s component_m alchemist
Fey Form Iv Transmutation This spell functions as fey form III except it doesn't limit your base speed and also allows you to use more abilities. Class Levels: Druid 8 Witch 9 Shaman 8 Wizard 9 Sorcerer 9 ultimate_wilderness transmutation component_v component_s component_m druid
Fey Gate Conjuration This spell functions as the planar travel function of gate, except it can be used to travel only between points on the Material Plane and the First World, and it comes with additional dangers. Class Levels: Bard 6 Druid 8 Skald 6 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6 ultimate_wilderness conjuration component_v component_s bard summoner
Fickle Winds Transmutation Wind walls selectively block attacks. Class Levels: Druid 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 ultimate_magic transmutation arcanist cleric druid hunter
Find The Path Divination Shows most direct way to a location. Class Levels: Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook divination component_v component_s component_f bard
Finger Of Death Necromancy Deals 10 damage/level to one subject. Class Levels: Druid 8 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook necromancy component_v component_s arcanist druid
Fins To Feet Transmutation You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on land. Class Levels: Druid 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 advanced_race_guide transmutation component_v component_s arcanist druid