Flame Arrow Transmutation Arrows deal +1d6 fire damage. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_m arcanist
Flaming Aura Transmutation The spell allows you channel fire into your very being. Class Levels: Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 adventure_path_91_battle_of_bloodmarch_hill transmutation fire component_v component_s component_m
Flaming Sphere Evocation Ball of fire deals 3d6 fire damage. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Flaming Sphere (Greater) Evocation This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes. Class Levels: Druid 4 Magus 4 Hunter 4 Wizard 4 Sorcerer 4 Bloodrager 4 advanced-class-guide evocation fire component_v component_s component_m
Flare Evocation Dazzles one creature (-1 on attack rolls). Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Hunter 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook evocation component_v arcanist bard druid
Flare Burst Evocation As flare, but affects all creatures in 10 ft. Class Levels: Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_player_s_guide evocation component_v arcanist bard bloodrager
Flash Forward Conjuration DESCRIPTION You cheat the laws of time and enter into combat before reverting back to your original position. Class Levels: Bard 4 Magus 4 Medium 4 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Alchemist 4 Occultist 4 Bloodrager 4 Inquisitor 4 Antipaladin 4 magic_tactics_toolbox conjuration component_v component_s component_f alchemist
Fleeting Defect Transmutation You cause a single object to temporarily gain the broken condition. Class Levels: Bard 2 Magus 2 Wizard 2 Sorcerer 2 black_markets transmutation component_v component_s bard magus
Flesh To Stone Transmutation Turns subject creature into statue. Class Levels: Magus 6 Witch 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m arcanist
Flickering Lights Evocation Create an area of inconsistent lighting. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Warpriest 2 Inquisitor 2 horror-adventures evocation darkness light component_v component_s
Floating Disk Evocation Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook evocation component_v component_s component_m arcanist
Flurry Of Snowballs Evocation You send a flurry of snowballs hurtling at your foes. Class Levels: Druid 2 Magus 2 Witch 2 Wizard 2 Sorcerer 2 people_of_the_north evocation cold water component_v component_s
Fly Transmutation Subject flies at a speed of 60 ft. Class Levels: Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_f alchemist
Fog Cloud Conjuration Fog obscures vision. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s arcanist druid
Force Anchor Conjuration You conjure an anchor of pure force that immediately skewers your target on a successful ranged touch attack. Class Levels: Magus 2 Wizard 3 Sorcerer 3 Summoner 2 Inquisitor 2 undead_slayer_s_handbook conjuration force component_v component_s component_m
Force Hook Charge Evocation Hook of force drags you to the target. Class Levels: Magus 3 Bloodrager 3 ultimate_magic evocation component_v component_s bloodrager magus
Force Punch Evocation Target takes force damage and is pushed away. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 ultimate_magic evocation component_v component_s arcanist bloodrager
Force Sword Evocation You create a +1 longsword of pure force sized appropriately for you that you can wield or give to another creature like any other longsword. Class Levels: Magus 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 2 Spiritualist 2 arcane_anthology evocation force component_v component_s bloodrager
Forced Mutation Transmutation The body of the target creature twists and distorts, reshaping into a grotesque figure. Class Levels: Magus 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Occultist 3 Inquisitor 3 people_of_the_wastes transmutation component_v component_s component_m cleric
Forceful Hand Evocation Hand pushes creatures away. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook evocation component_v component_s component_f arcanist
Forceful Strike Evocation You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural attack to unleash a concussive blast of force. Class Levels: Magus 4 Cleric 4 Paladin 4 Inquisitor 4 inner_sea_magic evocation force component_v component_s cleric
Form Of The Dragon I Transmutation Turns you into a Medium dragon. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook transmutation component_v component_s component_m alchemist
Form Of The Alien Dragon I Transmutation You become a Medium esoteric or outer dragon. Class Levels: Magus 6 Wizard 6 Psychic 7 Sorcerer 6 Alchemist 6 legacy_of_dragons transmutation component_v component_s component_m alchemist
Freezing Sphere Evocation Freezes water or deals cold damage. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook evocation component_v component_s component_f arcanist