Abundant Ammunition Conjuration Replaces nonmagical ammunition every round. Class Levels: Bard 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat conjuration component_v component_s component_m component_df
Acute Senses Transmutation Subject gains a bonus on Perception checks. Class Levels: Bard 2 Skald 2 Hunter 2 Ranger 2 Alchemist 2 Inquisitor 2 Investigator 2 ultimate_magic transmutation component_v component_s component_m alchemist
Adjuring Step Abjuration You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_combat abjuration component_v component_s component_m alchemist
Adoration Transmutation You gain a bonus on Diplomacy checks and performance combat checks. Class Levels: Bard 1 Skald 1 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_combat transmutation component_v component_s arcanist bard
Alarm Abjuration Wards an area for 2 hours/level. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_f component_df
Allegro Transmutation Gain haste while maintaining bardic performance. Class Levels: Bard 2 Skald 2 ultimate_magic transmutation component_v bard skald
Alter Self Transmutation Assume form of a Small or Medium humanoid. Class Levels: Bard 2 Magus 2 Skald 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_m alchemist
Analyze Dweomer Divination Reveals magical aspects of subject. Class Levels: Bard 6 Skald 6 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook divination component_v component_s component_f alchemist
Animal Messenger Enchantment Sends a Tiny animal to a specific place. Class Levels: Bard 2 Druid 2 Skald 2 Hunter 1 Ranger 1 Shaman 2 core_rulebook enchantment component_v component_s component_m bard
Animal Trance Enchantment Fascinates 2d6 HD of animals. Class Levels: Bard 2 Adept 2 Druid 2 Skald 2 Hunter 2 core_rulebook enchantment component_v component_s adept bard
Animate Objects Transmutation Objects attack your foes. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Warpriest 6 core_rulebook transmutation component_v component_s bard cleric
Animate Rope Transmutation Makes a rope move at your command. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook transmutation component_v component_s arcanist bard
Anticipate Peril Divination Target gains a bonus on one initiative check. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_magic divination component_v component_s alchemist arcanist
Arcane Concordance Evocation Grants metamagic to arcane spells. Class Levels: Bard 3 Skald 3 advanced_player_s_guide evocation component_v component_s component_m bard
Bard's Escape Conjuration You and allies escape an emergency by teleporting to safety. Class Levels: Bard 5 Skald 5 advanced_player_s_guide conjuration component_v component_s component_m bard
Beguiling Gift Enchantment Subject immediately accepts an offered item and uses it. Class Levels: Bard 1 Skald 1 Witch 1 advanced_player_s_guide enchantment component_v component_s component_f bard
Bestow Insight Enchantment Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 2 advanced_race_guide enchantment component_v component_s arcanist bard
Blindness/Deafness Necromancy Makes subject blind or deaf. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Shaman 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Bloodrager 2 Antipaladin 2 core_rulebook necromancy component_v antipaladin arcanist bard
Blink Transmutation You randomly vanish and reappear for 1 round per level. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook transmutation component_v component_s arcanist bard
Blistering Invective Evocation Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage. Class Levels: Bard 2 Skald 2 Alchemist 2 Inquisitor 2 Investigator 2 ultimate_combat evocation component_v component_s alchemist bard
Blood Biography Divination Learn about a creature with its blood. Class Levels: Bard 2 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 Inquisitor 3 advanced_player_s_guide divination component_v component_s component_m component_df
Blur Illusion Attacks miss subject 20% of the time. Class Levels: Bard 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook illusion component_v alchemist arcanist bard
Boiling Blood Transmutation Targets take fire damage; orcs get +2 Strength. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 ultimate_magic transmutation component_v component_s arcanist bard
Borrow Skill Transmutation Make a skill check using another's ranks. Class Levels: Bard 1 Skald 1 advanced_player_s_guide transmutation component_s bard skald