Library / Spells / Shaman Spells

Shaman Spells

A shaman casts divine spells drawn from the shaman spell list through deep communion with spirits. Learn more about the Shaman class.

Abjuration

10-ft. emanation grants +2 AC and saves vs. law, and wards against summoned creatures.

Class Levels:
Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3 Antipaladin 3
Transmutation

Three stones gain +1 on attack rolls, deal 1d6+1 damage.

Class Levels:
Druid 1 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Warpriest 1
Transmutation

Armor or shield gains +1 enhancement per four levels.

Class Levels:
Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3
Transmutation

Weapon gains +1 bonus.

Class Levels:
Magus 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Transmutation

Weapon gains +1 bonus/four levels (max +5).

Class Levels:
Magus 3 Cleric 4 Oracle 4 Shaman 4 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Warpriest 4 Bloodrager 3 Inquisitor 3 Antipaladin 3
Necromancy

You curse a dying creature to gain hero points.

Class Levels:
Witch 3 Shaman 4 Wizard 3 Arcanist 3 Sorcerer 3
Enchantment Compulsion

You surround yourself with a mantle of calm serenity.

Class Levels:
Cleric 3 Shaman 3 Paladin 3 Psychic 3 Mesmerist 2 Warpriest 3 Inquisitor 3
Transmutation

You weave golden masks shaped like animals around the targets' faces, imbuing each target with an animal spirit that matches her strength of character.

Class Levels:
Druid 5 Shaman 5 Wizard 5 Sorcerer 5
Divination

Adheres a mask to target, shielding its mind and alignment from all divination spells.

Class Levels:
Magus 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Alchemist 5 Bloodrager 4 Investigator 5
Necromancy

You animate the target's shadow with semi-living energies drawn from the Shadow Plane, instilling a maddening hunger for its owner's life energy within it.

Class Levels:
Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Occultist 4 Bloodrager 4 Antipaladin 4
Necromancy

Slaughter creatures in a line.

Class Levels:
Witch 9 Cleric 9 Shaman 9 Wizard 9 Psychic 9 Sorcerer 9
Transmutation

Makes minor repairs on an object.

Class Levels:
Bard 0 Adept 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Spiritualist 0
Transmutation

As long as the target is at least one size category smaller than you are, it can merge harmlessly into your body while under the effect of this spell.

Class Levels:
Witch 2 Shaman 2 Wizard 2 Sorcerer 2
Transmutation

You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5 inches of iron (hardness 10, hp 150).

Class Levels:
Druid 6 Witch 6 Cleric 6 Shaman 6
Enchantment Compulsion

This spell causes the target to act as though it's wandering through a maze.

Class Levels:
Bard 3 Witch 3 Cleric 3 Shaman 3
Divination

Communicate a great deal of information in an instant.

Class Levels:
Medium 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Spiritualist 1
Enchantment Compulsion

You speak a short message (up to 10 words per caster level), implanting both it and the identity of the message's intended recipient in the mind of a willing creature.

Class Levels:
Bard 2 Skald 2 Witch 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 2 Spiritualist 3
Divination

You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past.

Class Levels:
Witch 2 Medium 2 Shaman 2 Psychic 2 Occultist 2 Bloodrager 2 Inquisitor 2 Antipaladin 2 Spiritualist 2
Necromancy Haunted

You direct spirits into the shadows of creatures.

Class Levels:
Bard 4 Magus 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 Spiritualist 4
Transmutation

Your hands and feet alter to make you better at climbing and swimming.

Class Levels:
Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Investigator 1
Evocation

This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a desired location within range.

Class Levels:
Druid 7 Cleric 7 Oracle 7 Shaman 7 Inquisitor 6
Enchantment

You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Evocation

When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories.

Class Levels:
Bard 3 Magus 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3
Divination

The target instinctively knows the shortest, easiest, and fastest way through the wilderness.

Class Levels:
Bard 1 Druid 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Inquisitor 1
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