Conjuration
Creation
The target exudes stinking vapors that fill its space.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Sorcerer 3
Alchemist 3
Investigator 3
Necromancy
You drain necromantic energy from an undead creature, inducing a sluggish stupor.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 3
Sorcerer 3
Inquisitor 2
Spiritualist 2
Evocation
The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are.
Class Levels:
Bard 2
Druid 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Psychic 2
Alchemist 2
Occultist 2
Investigator 2
Conjuration
Healing
Immunizes subject against poison, detoxifies venom in or on subject.
Class Levels:
Bard 4
Adept 3
Druid 3
Skald 4
Witch 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2
Abjuration
You make the touched poison difficult to detect or identify.
Class Levels:
Bard 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Antipaladin 1
Investigator 1
Conjuration
Creation
Fog surrounds you, obscuring vision beyond 5 ft. (20% concealment at 5 ft., total beyond).
Class Levels:
Adept 1
Druid 1
Magus 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Warpriest 1
Spiritualist 1
Elementalist Wizard 1
Transmutation
You fly at a speed of 40 ft. and can hustle over long distances.
Class Levels:
Magus 5
Witch 5
Shaman 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Investigator 5
Spiritualist 5
Elementalist Wizard 5
Transmutation
You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Bloodrager 2
Necromancy
This spell increases the virulence of the targeted dose of poison, making the poison more difficult to resist.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 4
Ranger 4
Shaman 6
Warpriest 6
Antipaladin 4
Transmutation
Subject gains +4 to Wis for 1 min./level.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Medium 2
Oracle 2
Ranger 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Investigator 2
Transmutation
As owl's wisdom, affects 1 subject/level.
Class Levels:
Druid 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Evocation
This spell functions as per produce flame, except that the flames never glow brighter than dim light, including any fires started by this spell.
Class Levels:
Druid 2
Hunter 2
Shaman 2
Necromancy
Transfers a trapped soul into a host body, functioning as magic jar without requiring your own soul.
Class Levels:
Witch 9
Cleric 9
Shaman 9
Wizard 9
Psychic 9
Sorcerer 9
Transmutation
One subject/level leaves no tracks.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Shaman 1
Abjuration
This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level).
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Paladin 1
Sorcerer 1
Inquisitor 1
Conjuration
Summoning
You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.
Class Levels:
Bard 3
Druid 5
Witch 5
Shaman 5
Wizard 5
Sorcerer 5
Occultist 3
Transmutation
You are filled with a persistent vigor.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Psychic 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Illusion
Phantasm
Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.
Class Levels:
Bard 4
Witch 3
Shaman 4
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Antipaladin 3
Transmutation
You select one enemy and one willing ally as targets.
Class Levels:
Witch 7
Cleric 8
Shaman 8
Wizard 8
Psychic 8
Sorcerer 8
Spiritualist 6
Divination
You see through magical disguises (whether illusions or polymorph effects) of the same spell level or lower.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Evocation
This spell infuses a small pinecone with power, causing it to detonate with explosive force when thrown.
Class Levels:
Druid 2
Witch 2
Ranger 3
Shaman 2
Conjuration
Calling
As lesser planar ally, but up to 12 HD.
Class Levels:
Cleric 6
Oracle 6
Shaman 6
Psychic 6
Warpriest 6
Conjuration
Calling
As lesser planar ally, but up to 18 HD.
Class Levels:
Cleric 8
Oracle 8
Shaman 8
Psychic 8