Library / Spells / Skald Spells

Skald Level 2 Spells

A skald casts arcane spells drawn from the bard spell list, inspiring fury and courage in allies. Learn more about the Skald class.

Illusion Phantasm

Threats seem like a ridiculous farce.

Class Levels:
Bard 2 Skald 2 Medium 2 Psychic 2 Mesmerist 2 Spiritualist 2
Transmutation

Subject gains a bonus on Perception checks.

Class Levels:
Bard 2 Skald 2 Hunter 2 Ranger 2 Psychic 2 Alchemist 2 Inquisitor 2 Investigator 2
Transmutation

This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Warpriest 2 Investigator 2
Transmutation

This spell's energy quickens your steps, allowing fancy footwork.

Class Levels:
Bard 2 Magus 2 Skald 2 Alchemist 2 Investigator 2
Transmutation

Gain haste while maintaining bardic performance.

Class Levels:
Bard 2 Skald 2
Conjuration Summoning

You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with those of your parallel existences.

Class Levels:
Bard 2 Skald 2 Cleric 2 Hunter 1 Medium 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2
Transmutation Polymorph

Assume form of a Small or Medium humanoid.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2
Enchantment Compulsion

Sends a Tiny animal to a specific place.

Class Levels:
Bard 2 Druid 2 Skald 2 Hunter 1 Ranger 1 Shaman 2 Psychic 2 Mesmerist 2
Enchantment Compulsion

You instill the target animal with a general purpose (see the Handle Animal skill), which can be any purpose except combat training-fighting, guarding, heavy labor, hunting, performance, or riding.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 1 Hunter 1 Ranger 1 Shaman 2 Paladin 1 Inquisitor 1 Antipaladin 1
Enchantment Compulsion

Fascinates 2d6 HD of animals.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Hunter 2 Psychic 2 Mesmerist 2
Enchantment Compulsion

You cause the targets to forget all but the most general information about you.

Class Levels:
Bard 2 Skald 2 Witch 2 Psychic 2 Mesmerist 2
Divination

Gain increasing bonuses to AC and on attack rolls and damage against one creature.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Conjuration Teleportation

Send or receive a small object via teleportation.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

Cause the target to avoid an object or location.

Class Levels:
Bard 2 Druid 3 Skald 2 Witch 3 Hunter 3 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2
Enchantment Compulsion

Target becomes nauseated and causes nearby creatures to become fascinated.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 2
Evocation

You place an invisible ward upon an object that is triggered the first time a creature tries to move the object from its current location.

Class Levels:
Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Occultist 2 Inquisitor 2
Enchantment Compulsion

Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Medium 2 Oracle 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Inquisitor 2
Transmutation

When you cast this spell, you immediately move up to 30 feet in a straight line any direction, momentarily leaving a multi-hued cascade of images behind you.

Class Levels:
Bard 2 Magus 2 Skald 2
Necromancy

Makes subject blind or deaf.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Shaman 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Bloodrager 2 Antipaladin 2 Spiritualist 3
Evocation

Make an Intimidate check against all foes within 30 feet; those demoralized also take fire damage.

Class Levels:
Bard 2 Skald 2 Alchemist 2 Inquisitor 2 Investigator 2
Divination

Learn about a creature with its blood.

Class Levels:
Bard 2 Skald 2 Cleric 3 Medium 2 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 Inquisitor 3
Illusion Glamer

Attacks miss subject 20% of the time.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2 Spiritualist 2
Transmutation

Targets take fire damage; orcs get +2 Strength.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2
Divination

You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you.

Class Levels:
Bard 2 Skald 2 Cleric 2 Paladin 1 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
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