Abjuration
Touch a magical symbol or rune up to 3rd level to absorb and store its effect.
Class Levels:
Bard 4
Magus 4
Skald 4
Cleric 4
Wizard 4
Sorcerer 4
Occultist 4
Warpriest 4
Transmutation
Polymorph
This spell functions as alter self, except you can as a swift action alter the disguise (within the limitations of alter self).
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Medium 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Investigator 4
Enchantment
Compulsion
You cause the target to lose most of its memories; its skills, its past, and even its name become mysteries to it.
Class Levels:
Bard 4
Skald 4
Medium 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Enchantment
Compulsion
You compel a single animal to travel to a spot you designate and deliver a message to a creature you identify.
Class Levels:
Bard 4
Druid 4
Skald 4
Hunter 3
Ranger 3
Shaman 4
Conjuration
Summoning
This spell functions as ally across time as noted above with two exceptions.
Class Levels:
Bard 4
Skald 4
Cleric 5
Hunter 3
Medium 3
Oracle 5
Ranger 3
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Warpriest 5
Inquisitor 4
Transmutation
Polymorph
Use a likeness to adopt a dead creature's form.
Class Levels:
Bard 4
Skald 4
Witch 4
Medium 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Alchemist 4
Mesmerist 4
Occultist 4
Investigator 4
Spiritualist 4
Conjuration
Creation
You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and plentiful drink.
Class Levels:
Bard 4
Druid 4
Skald 4
Cleric 4
Hunter 4
Shaman 4
Warpriest 4
Abjuration
Frees subjects from enchantments, transmutations, and curses.
Class Levels:
Bard 4
Adept 5
Skald 4
Witch 5
Cleric 5
Medium 4
Oracle 5
Shaman 5
Wizard 5
Paladin 4
Psychic 4
Arcanist 5
Sorcerer 5
Mesmerist 4
Warpriest 5
Inquisitor 5
Spiritualist 5
Evocation
This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer.
Class Levels:
Bard 4
Druid 4
Magus 4
Skald 4
Cleric 4
Hunter 4
Ranger 4
Shaman 4
Wizard 4
Paladin 4
Sorcerer 4
Occultist 4
Warpriest 4
Inquisitor 4
Enchantment
Charm
This spell functions like charm person, except that mass charm person affects a number of humanoid creatures whose combined Hit Dice don't exceed %1.
Class Levels:
Bard 4
Skald 4
Witch 5
Shaman 5
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 4
Occultist 4
Illusion
Phantasm
Creates illusory visual, audio, olfactory, and thermal effects that targets perceive.
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 4
Occultist 4
Abjuration
All creatures in the area gain a +4 bonus on saving throws against teleportation effects.
Class Levels:
Bard 4
Magus 3
Skald 4
Witch 4
Medium 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 3
Occultist 4
Spiritualist 4
Evocation
You transfer the power of a scroll to the target so that it comes into effect under some condition you dictate.
Class Levels:
Bard 4
Skald 4
Wizard 4
Psychic 4
Sorcerer 4
Conjuration
Healing
Cures 4d8 damage + 1/level (max +20).
Class Levels:
Bard 4
Adept 4
Druid 5
Skald 4
Witch 5
Cleric 4
Hunter 5
Oracle 4
Shaman 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Enchantment
Compulsion
Everything about the target seems off-putting and grating, and everyone he meets is compelled to see the worst in him.
Class Levels:
Bard 4
Skald 4
Witch 6
Cleric 6
Shaman 6
Mesmerist 4
Warpriest 6
Inquisitor 4
Transmutation
Gain +1 combat bonus/3 levels.
Class Levels:
Bard 4
Skald 4
Enchantment
Compulsion
As daze, but affecting multiple creatures.
Class Levels:
Bard 4
Skald 4
Witch 4
Medium 3
Wizard 4
Psychic 3
Arcanist 4
Sorcerer 4
Summoner 4
Mesmerist 4
Inquisitor 4
Evocation
This spell functions as contingency, except as noted.
Class Levels:
Bard 4
Skald 4
Witch 4
Cleric 4
Wizard 4
Psychic 4
Sorcerer 4
Warpriest 4
Illusion
Glamer
You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and word choice, which makes everything that the target says seem to be a lie.
Class Levels:
Bard 4
Skald 4
Witch 5
Medium 3
Psychic 4
Mesmerist 4
Inquisitor 4
Antipaladin 3
Enchantment
Compulsion
Worsens creatures' attitudes.
Class Levels:
Bard 4
Skald 4
Psychic 5
Mesmerist 4
Inquisitor 4
Divination
Alerts you to magical eavesdropping and opposes scryers with an opposed caster level check.
Class Levels:
Bard 4
Skald 4
Witch 4
Medium 3
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Inquisitor 4
Spiritualist 4
Conjuration
Teleportation
Teleports you a short distance.
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Medium 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Mesmerist 4
Spiritualist 4
Evocation
3d6 sonic damage in 10-ft. burst or 30-ft. cone can also bull rush creatures.
Class Levels:
Bard 4
Skald 4
Enchantment
Compulsion
Controls humanoid telepathically.
Class Levels:
Bard 4
Skald 4
Witch 5
Shaman 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 4
Spiritualist 5