Library / Spells / Skald Spells

Skald Spells

A skald casts arcane spells drawn from the bard spell list, inspiring fury and courage in allies. Learn more about the Skald class.

Enchantment Compulsion

Stuns 3 creatures for 1 round.

Class Levels:
Bard 5 Skald 5
Enchantment Compulsion

Compels a subject to follow stated course of action.

Class Levels:
Bard 2 Skald 2 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Mesmerist 2
Enchantment Compulsion

As suggestion, affects 1 subject/level.

Class Levels:
Bard 5 Skald 5 Witch 6 Wizard 6 Psychic 5 Arcanist 6 Sorcerer 6
Conjuration Summoning

Summons one musical instrument.

Class Levels:
Bard 0 Skald 0
Conjuration Summoning

Summons 1d3 Tiny celestial or fiendish animals to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1
Conjuration Summoning

Summons an extraplanar creature from the 1st-level list to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 Spiritualist 1
Conjuration Summoning

Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 2 Spiritualist 2 Elementalist Wizard 2
Conjuration Summoning

Summons an extraplanar creature from the 3rd-level list (or 1d3 from 2nd-level list).

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Antipaladin 3 Spiritualist 3
Conjuration Summoning

Summons an extraplanar creature from the 4th-level list (or 1d3 from 3rd-level list).

Class Levels:
Bard 4 Skald 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Antipaladin 4 Spiritualist 4 Elementalist Wizard 4
Conjuration Summoning

Summons an extraplanar creature from the 5th-level list (or 1d3 from 4th-level list).

Class Levels:
Bard 5 Skald 5 Witch 5 Cleric 5 Medium 4 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Spiritualist 5 Elementalist Wizard 5
Conjuration Summoning

Summons an extraplanar creature from the 6th-level list (or 1d3 from 5th-level list).

Class Levels:
Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Warpriest 6 Spiritualist 6 Elementalist Wizard 6
Conjuration Creation

When you cast this spell, you must hold out a miniature model of the ship you intend to create.

Class Levels:
Bard 4 Skald 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Occultist 3 Warpriest 4 Unchained Summoner 3
Conjuration Summoning

Summons swarm of bats, rats, or spiders.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Illusion Glamer

A touched creature becomes invisible (as per invisibility) as long as it is in direct sunlight (or bright light shed by a daylight spell).

Class Levels:
Bard 3 Skald 3 Hunter 3 Ranger 3 Wizard 3 Sorcerer 3
Abjuration

You bolster the subject's sense of willpower and self-worth when you cast this spell.

Class Levels:
Bard 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Illusion Glamer

This spell functions like magic aura, except it extends its altered aura to similar items in a 5-foot radius.

Class Levels:
Bard 2 Skald 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Evocation

Deals 2d10 damage/round to freestanding structure.

Class Levels:
Bard 6 Skald 6
Enchantment Compulsion

You gain an additional +1 on attack rolls or to AC due to battlefield positioning.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Paladin 1 Psychic 2 Arcanist 2 Sorcerer 2 Inquisitor 2
Evocation

A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you strike with it.

Class Levels:
Bard 1 Magus 1 Skald 1 Hunter 1 Ranger 1 Bloodrager 1
Divination

This spell functions as detect magic , except it detects the presence of technological objects instead of magical objects.

Class Levels:
Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1
Enchantment Compulsion

Creature is compelled to harm itself.

Class Levels:
Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 4 Inquisitor 3 Spiritualist 4
Enchantment Compulsion

You instill a target with the fear that the nearest other intelligent creature knows her darkest secret.

Class Levels:
Bard 3 Skald 3 Witch 4 Shaman 4 Paladin 3 Psychic 4 Mesmerist 3 Inquisitor 3
Divination

You view several possible futures at once, allowing you to thread a needle around disasters by taking a middle path.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Occultist 3
Transmutation

Ammunition in the targeted firearm deafens opponents.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
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