Library / Spells / Spiritualist Spells

Spiritualist Level 6 Spells

A spiritualist casts psychic spells drawn from the spiritualist spell list, aided by a phantom companion. Learn more about the Spiritualist class.

Abjuration

Attempt to weaken a corruption's effect at risk to yourself.

Class Levels:
Witch 6 Cleric 6 Shaman 6 Psychic 6 Warpriest 6 Spiritualist 6
Divination

Reveals magical aspects of subject.

Class Levels:
Bard 6 Skald 6 Witch 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 Spiritualist 6
Conjuration Healing

You borrow life force from a living creature and infuse it into another living creature, potentially wreaking destruction on the former and bolstering the life of the latter.

Class Levels:
Witch 6 Cleric 6 Oracle 6 Shaman 6 Occultist 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Illusion Shadow

Infuses target's shadow, convincing it that it has transformed into a chosen animal or humanoid.

Class Levels:
Bard 6 Druid 7 Witch 6 Medium 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Alchemist 6 Spiritualist 6
Abjuration

Banishes 2 HD/level of extraplanar creatures.

Class Levels:
Cleric 6 Oracle 6 Shaman 6 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 6 Inquisitor 5 Spiritualist 6
Necromancy

You create a cone of spectral energy resembling screaming elven ghosts that deals 1d4 points of damage per caster level (maximum 15d4); a successful Reflex save halves this damage.

Class Levels:
Witch 6 Wizard 6 Sorcerer 6 Spiritualist 6
Necromancy

Kills 1d4/level HD of creatures.

Class Levels:
Wizard 6 Arcanist 6 Sorcerer 6 Inquisitor 6 Spiritualist 6
Divination

You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts.

Class Levels:
Bard 5 Cleric 6 Medium 4 Wizard 5 Psychic 6 Sorcerer 5 Occultist 4 Inquisitor 6 Spiritualist 6
Necromancy

Raises ghouls, ghasts, mummies, or mohrgs from physical remains.

Class Levels:
Cleric 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Spiritualist 6
Transmutation

Reduces one creature or object to dust.

Class Levels:
Magus 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Spiritualist 6
Abjuration

As dispel magic, but with multiple targets.

Class Levels:
Bard 5 Druid 6 Magus 6 Skald 5 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 5 Warpriest 6 Inquisitor 6 Spiritualist 6
Transmutation

You touch a Tiny or smaller item, causing the item to vanish as if it did not exist at all.

Class Levels:
Wizard 5 Sorcerer 5 Summoner 6 Alchemist 4 Spiritualist 6
Evocation

Deal 6d6 points of damage and entangle creatures in a 30-ft.-radius, and push ethereal and incorporeal creatures onto the Material Plane.

Class Levels:
Psychic 7 Spiritualist 6
Transmutation

Allows you to telekinetically use a creature as a weapon.

Class Levels:
Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Spiritualist 6
Necromancy

Target becomes panicked, sickened, and comatose.

Class Levels:
Bard 6 Skald 6 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Mesmerist 6 Investigator 6 Spiritualist 6
Divination

Shows most direct way to a location.

Class Levels:
Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Psychic 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Conjuration

Teleports you and select creatures to predetermined location.

Class Levels:
Bard 6 Skald 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6 Spiritualist 6
Necromancy

Deals 10 points/level damage to target.

Class Levels:
Witch 7 Cleric 6 Oracle 6 Shaman 7 Warpriest 6 Inquisitor 6 Spiritualist 6
Conjuration Healing

Cures 10 points/level damage, all diseases and mental conditions.

Class Levels:
Adept 5 Druid 7 Witch 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Inquisitor 6 Investigator 6 Spiritualist 6
Enchantment Compulsion

Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.

Class Levels:
Bard 5 Skald 5 Witch 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 5 Spiritualist 6
Necromancy

Give creatures bite attacks and a hunger for their own kind's flesh.

Class Levels:
Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Spiritualist 6
Abjuration

You enchant the target so it is nearly impossible to detect by both magical and mundane means, granting it the following benefits.

Class Levels:
Bard 6 Witch 9 Wizard 9 Psychic 9 Sorcerer 9 Mesmerist 6 Spiritualist 6
Evocation

Target is restricted to a specific location.

Class Levels:
Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Inquisitor 4 Spiritualist 6
Divination

Lets you learn tales about a person, place, or thing.

Class Levels:
Bard 4 Skald 4 Witch 6 Medium 4 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Inquisitor 6 Spiritualist 6
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