Library / Spells / Spiritualist Spells

Spiritualist Level 4 Spells

A spiritualist casts psychic spells drawn from the spiritualist spell list, aided by a phantom companion. Learn more about the Spiritualist class.

Divination

You attempt to obtain a glimpse of some specific event from the Akashic Record, the extraplanar repository of all experiences that have ever occurred.

Class Levels:
Bard 3 Witch 3 Medium 3 Shaman 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 4 Occultist 3 Spiritualist 4
Abjuration

You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot enter.

Class Levels:
Witch 4 Cleric 4 Shaman 4 Psychic 4 Warpriest 4 Spiritualist 4
Transmutation Polymorph

Use a likeness to adopt a dead creature's form.

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Alchemist 4 Mesmerist 4 Occultist 4 Investigator 4 Spiritualist 4
Illusion

Masks a creature's or an object's alignment, emotion, health, and magic auras.

Class Levels:
Medium 3 Psychic 4 Mesmerist 3 Spiritualist 4
Necromancy

Creatures in your aura become shaken.

Class Levels:
Cleric 4 Oracle 4 Psychic 4 Warpriest 4 Spiritualist 4
Conjuration Creation

Tentacles grapple all creatures within a 20-ft. spread.

Class Levels:
Magus 4 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Spiritualist 4
Abjuration

Grants immunity to the River Styx and a +4 profane bonus on saves against memory alteration.

Class Levels:
Witch 4 Cleric 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Inquisitor 4 Spiritualist 4
Enchantment Compulsion

Subjects behave oddly for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Spiritualist 4
Abjuration

All creatures in the area gain a +4 bonus on saving throws against teleportation effects.

Class Levels:
Bard 4 Magus 3 Skald 4 Witch 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Occultist 4 Spiritualist 4
Enchantment Compulsion

Subjects take -2 on attack rolls, damage rolls, saves, and checks.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Spiritualist 4
Conjuration Healing

Cures 4d8 damage + 1/level (max +20).

Class Levels:
Bard 4 Adept 4 Druid 5 Skald 4 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Necromancy

Grants bonuses against death spells and negative energy.

Class Levels:
Druid 5 Witch 4 Cleric 4 Hunter 5 Medium 4 Oracle 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Enchantment Compulsion

Inflicts an ill fate on target, halving its damage whenever it attacks or casts a spell.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Psychic 4 Warpriest 4 Spiritualist 4
Necromancy

A target can safely remove its head.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Psychic 6 Sorcerer 5 Alchemist 4 Warpriest 5 Antipaladin 4 Investigator 4 Spiritualist 4
Divination

Alerts you to magical eavesdropping and opposes scryers with an opposed caster level check.

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4 Inquisitor 4 Spiritualist 4
Conjuration Teleportation

Teleports you a short distance.

Class Levels:
Bard 4 Magus 4 Skald 4 Witch 4 Medium 3 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Mesmerist 4 Spiritualist 4
Abjuration

Bars extradimensional movement.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Inquisitor 3 Spiritualist 4
Divination

Provides useful advice for specific proposed actions.

Class Levels:
Witch 4 Cleric 4 Medium 3 Oracle 4 Shaman 4 Psychic 4 Warpriest 4 Inquisitor 4 Spiritualist 4
Evocation

You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects, attack creatures, and deliver touch spells at a distance.

Class Levels:
Psychic 5 Occultist 5 Spiritualist 4
Necromancy

Subject gains 1d4 negative levels.

Class Levels:
Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Mesmerist 4 Bloodrager 4 Spiritualist 4
Necromancy

Trap an incorporeal creature or a haunt in a mirror.

Class Levels:
Medium 4 Psychic 5 Spiritualist 4
Abjuration

Erase psychic impressions from an object.

Class Levels:
Medium 3 Psychic 5 Mesmerist 4 Spiritualist 4
Conjuration Teleportation

Shroud your unconscious self in a cocoon on the Ethereal Plane.

Class Levels:
Psychic 5 Spiritualist 4
Evocation

Fill an area with invisible shards that slow movement and damage creatures.

Class Levels:
Psychic 5 Spiritualist 4
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.