Library / Spells / Summoner Spells

Summoner Spells

A summoner casts arcane spells drawn from the summoner spell list, conjuring an eidolon and summoning monsters. Learn more about the Summoner class.

Abjuration

Ignores first 10 (or more) points of damage per attack from specified energy type.

Class Levels:
Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2 Elementalist Wizard 2
Abjuration

As resist energy, but you may divide the duration among creatures touched.

Class Levels:
Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3
Abjuration

Subject gains +1 on saving throws.

Class Levels:
Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Wizard 0 Paladin 1 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Conjuration Healing

Restoration for an eidolon.

Class Levels:
Summoner 3
Necromancy

As possession, but you observe instead of control the subject.

Class Levels:
Witch 4 Medium 2 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Mesmerist 4 Spiritualist 3
Conjuration

You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.

Class Levels:
Druid 4 Magus 4 Ranger 3 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Occultist 4 Bloodrager 3
Conjuration Creation

This spell functions as create pit, except the pit is capable of movement.

Class Levels:
Druid 6 Cleric 6 Wizard 5 Psychic 6 Sorcerer 5 Summoner 5
Abjuration

Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose alignment matches your own) surrounds you.

Class Levels:
Magus 3 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 2 Spiritualist 3
Abjuration

This spell functions as nondetection except as noted above.

Class Levels:
Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Summoner 5 Mesmerist 5 Occultist 5 Spiritualist 5
Divination

Reveals invisible creatures or objects.

Class Levels:
Bard 3 Adept 2 Skald 3 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 3 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2
Enchantment Compulsion

You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and to remain in such secure locations for the duration of the spell.

Class Levels:
Bard 4 Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Mesmerist 4 Inquisitor 4
Divination

Detects thinking creatures' thoughts.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Investigator 3 Spiritualist 3
Abjuration

This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.

Class Levels:
Bard 3 Skald 3 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Inquisitor 3 Spiritualist 3
Illusion Glamer

Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target.

Class Levels:
Bard 3 Magus 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Antipaladin 3
Evocation

Delivers short message anywhere, instantly.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Shaman 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Mesmerist 3 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5
Abjuration

Subject is invisible to sight and scrying; renders creature comatose.

Class Levels:
Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Conjuration Creation

You summon a set of Small or Medium masterwork restraints into being.

Class Levels:
Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2
Conjuration Summoning

Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you cut open a rift to the Plane of Shadow that fills a 30-foot area with shadowy energies.

Class Levels:
Magus 4 Wizard 4 Sorcerer 4 Summoner 4
Illusion Shadow

You instantly travel between shadows to a point within range, though line of sight is not necessary.

Class Levels:
Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Antipaladin 3 Spiritualist 4
Illusion Shadow

You suffuse one subject's body with energy from the Shadow Plane, altering its form to match a creature from the Shadow Plane.

Class Levels:
Bard 6 Witch 6 Medium 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Spiritualist 6
Illusion Shadow

In areas of darkness, the target of shadowfade is invisible to creatures using darkvision to see.

Class Levels:
Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Mesmerist 1 Inquisitor 1
Necromancy

You create a link to a target and can direct pain and damage through this link.

Class Levels:
Witch 2 Cleric 2 Shaman 2 Summoner 3 Antipaladin 3
Abjuration

Invisible disc gives +4 to AC, blocks magic missiles.

Class Levels:
Magus 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 Spiritualist 1
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