Conjuration
Summoning
As mount, but you may divide the duration among creatures touched.
Class Levels:
Magus 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Conjuration
Creation
You create a Small minion out of mud, and it obeys your commands.
Class Levels:
Druid 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Necromancy
You drain necromantic energy from an undead creature, inducing a sluggish stupor.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 3
Sorcerer 3
Inquisitor 2
Spiritualist 2
Transmutation
You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Bloodrager 2
Illusion
Phantasm
Target becomes hostile to all creatures.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 1
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 1
Enchantment
Compulsion
When you cast this spell, you dictate one specific topic or recent event and instill a magical obsession with that subject within the target.
Class Levels:
Bard 2
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Transmutation
+5 Perception and Sense Motive 10 min./level.
Class Levels:
Witch 2
Hunter 2
Ranger 2
Psychic 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2
Necromancy
Target takes a -4 penalty against poison.
Class Levels:
Druid 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Antipaladin 2
Evocation
This spell infuses a small pinecone with power, causing it to detonate with explosive force when thrown.
Class Levels:
Druid 2
Witch 2
Ranger 3
Shaman 2
Illusion
Figment
Projects an illusory model of the local night sky indoors, underground, or by day.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Wizard 2
Sorcerer 2
Summoner 2
Transmutation
When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Necromancy
Subject is sickened and has -4 Dex.
Class Levels:
Druid 2
Witch 2
Hunter 2
Abjuration
With a touch, you bolster a creature's body to protect it from the harmful effects of spores and similar afflictions.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Alchemist 2
Warpriest 2
Investigator 2
Evocation
Shadow protects the target from light.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Spiritualist 2
Enchantment
Compulsion
The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's duration.
Class Levels:
Magus 3
Witch 2
Medium 3
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Bloodrager 3
Spiritualist 2
Enchantment
Compulsion
Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Transmutation
Polymorph
Use change shape as a swift action and surprise foes.
Class Levels:
Bard 2
Druid 2
Magus 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Transmutation
You can cast this spell only if it is the first action you take on your turn.
Class Levels:
Bard 3
Druid 3
Magus 2
Witch 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Inquisitor 3
Transmutation
Ammunition in the targeted firearm generates excessive recoil.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
As reinforce armaments, but you may divide the spell's duration among objects touched.
Class Levels:
Magus 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Conjuration
Teleportation
Grants a weapon the returning special weapon quality.
Class Levels:
Bard 2
Magus 1
Skald 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 1
Inquisitor 1
Conjuration
Creation
You create a coil of flowing fresh water, functioning a whip appropriate for your size, except you make a melee touch attack instead of a regular attack.
Class Levels:
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Conjuration
Creation
A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand.
Class Levels:
Druid 2
Magus 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Transmutation
Inscribes an Azlanti virtue rune granting bonuses against specific conditions or opposing spells.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Sorcerer 2
Occultist 2