Transmutation
Ammunition in the targeted firearm is less likely to misfire.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
This spell must be cast on a creature as it falls, either from a height or after being knocked prone or tripped.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Enchantment
Compulsion
Stalwart resolve was originally created to temporarily aid those suffering from certain afflictions.
Class Levels:
Witch 2
Cleric 2
Paladin 1
Alchemist 2
Inquisitor 1
Divination
Monitors condition, position of allies.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Psychic 2
Warpriest 2
Spiritualist 2
Transmutation
You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Hunter 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Transmutation
This spell reduces the target's size by one size category, as if it were affected by reduce person.
Class Levels:
Druid 3
Magus 3
Witch 2
Wizard 2
Sorcerer 2
Bloodrager 2
Necromancy
Target gains the croaking spellblight.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Conjuration
Creation
You create a stone discus, which flies at an enemy.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Wizard 2
Sorcerer 2
Bloodrager 2
Divination
Scrying
You step into any magical or naturally occurring storm and commune directly with the power of the wind and rain.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Necromancy
This spell covers your hand with a writhing black aura.
Class Levels:
Witch 2
Shaman 3
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Spiritualist 2
Conjuration
Summoning
This spell functions like summon monster, except it summons a single cacodaemon.
Class Levels:
Witch 2
Cleric 2
Wizard 2
Sorcerer 2
Summoner 2
Conjuration
Summoning
Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Antipaladin 2
Spiritualist 2
Elementalist Wizard 2
Conjuration
Summoning
Summons swarm of bats, rats, or spiders.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Transmutation
You alter a creature so the touch of the sun is hostile to it.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Illusion
Figment
Triggered rune creates mirror images.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Transmutation
When you cast this spell, you mix special tattoo inks into a potion of your choice.
Class Levels:
Bard 2
Witch 2
Wizard 2
Sorcerer 2
Alchemist 2
Transmutation
This spell turns nonmagic liquids--including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids--into mead or wine of average quality.
Class Levels:
Bard 1
Druid 1
Witch 2
Cleric 2
Medium 1
Shaman 1
Wizard 2
Sorcerer 2
Alchemist 1
Occultist 1
Transmutation
Ammunition in the targeted firearm deafens opponents.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Enchantment
Compulsion
Subject takes 1d6 penalty to Int, Wis, and Cha.
Class Levels:
Witch 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Spiritualist 2
Necromancy
This spell causes any existing wounds that the target possesses to bleed profusely.
Class Levels:
Druid 1
Witch 2
Cleric 1
Shaman 2
Wizard 2
Sorcerer 2
Bloodrager 1
Antipaladin 2
Transmutation
You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature with the blood drain ability to feed upon as if it came from a Medium animal with 1 Hit Die.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Transmutation
Creates a localized tremor that attempts to trip all creatures in the burst area.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Bloodrager 2
Inquisitor 2
Illusion
Shadow
You create a gray haze that obscures sight (as fog cloud) and causes the illumination level within it to drop one step (as darkness).
Class Levels:
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Spiritualist 2
Illusion
A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the weapon misses.
Class Levels:
Bard 2
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Antipaladin 2