Library / Spells / Witch Spells

Witch Spells

A witch casts arcane spells drawn from the witch spell list, taught to her by her patron through her familiar. Learn more about the Witch class.

Enchantment Compulsion

The target is overcome with intense pain, causing it to be stunned on a failed save or dazed for 1 round on a successful save.

Class Levels:
Witch 3 Psychic 3
Enchantment Compulsion

This spell functions as per debilitating pain, except you can target one creature for every 4 caster levels you have.

Class Levels:
Witch 5 Psychic 5
Enchantment Compulsion

Inflicts an ill fate on target, halving its damage whenever it attacks or casts a spell.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Psychic 4 Warpriest 4 Spiritualist 4
Illusion Glamer

You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and word choice, which makes everything that the target says seem to be a lie.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 3 Psychic 4 Mesmerist 4 Inquisitor 4 Antipaladin 3
Necromancy

A target can safely remove its head.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Psychic 6 Sorcerer 5 Alchemist 4 Warpriest 5 Antipaladin 4 Investigator 4 Spiritualist 4
Necromancy

Turn a corpse into a clean skeleton.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Warpriest 1 Spiritualist 1
Enchantment Compulsion

Puts 10 HD of creatures to sleep.

Class Levels:
Bard 3 Skald 3 Witch 3 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3
Necromancy

You animate a bone with necromantic energy, giving it the power to float near your body and interpose itself against physical attacks.

Class Levels:
Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Inquisitor 2
Conjuration Healing

The target becomes temporarily immune to disease.

Class Levels:
Druid 2 Witch 1 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Enchantment

Ignore pain for 1 hour/level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Inquisitor 2
Conjuration Healing

Stops poison from harming subject for 1 hour/level.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Conjuration Healing

As delay poison, but you may divide the duration among creatures touched.

Class Levels:
Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3
Transmutation Polymorph

Choose a creature within range as the object of hunger.

Class Levels:
Druid 7 Witch 6 Shaman 7 Wizard 6 Sorcerer 6
Enchantment Compulsion

Target is penalized on attacks and checks but gains bonus against charms and compulsions.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Enchantment Compulsion

As sending, plus you can send suggestion.

Class Levels:
Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Mesmerist 6
Enchantment Compulsion

Make a creature give you an object it's holding.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1 Inquisitor 2 Antipaladin 1
Enchantment Compulsion

This spell initially functions as message (allowing no save or spell resistance).

Class Levels:
Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 3 Occultist 4
Enchantment Compulsion

This spell functions as demanding message, except that you can issue one suggestion to each of the spell's targets instead of just one.

Class Levels:
Bard 6 Skald 6 Witch 7 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 6 Occultist 6
Necromancy

This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the creature disheveled and less commanding.

Class Levels:
Bard 1 Druid 1 Witch 1 Wizard 1 Sorcerer 1
Transmutation

Ammunition in the targeted firearm is prone to misfire.

Class Levels:
Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
Transmutation

This spell makes the ammunition in the target firearm is prone to misfire.

Class Levels:
Witch 2 Wizard 2 Sorcerer 2
Necromancy

Kills subject and destroys remains.

Class Levels:
Witch 8 Cleric 7 Oracle 7 Shaman 8
Divination

This spell functions as detect thoughts except that you sense significant anxieties of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3
Divination

This spell functions as per detect magic, except that it detects only charm, compulsion, and possession effects.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1 Spiritualist 1
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