Library / Spells / Witch Spells

Witch Spells

A witch casts arcane spells drawn from the witch spell list, taught to her by her patron through her familiar. Learn more about the Witch class.

Conjuration Teleportation

You create a dimensional link with a targeted creature, and switch spots with it.

Class Levels:
Witch 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Mesmerist 4
Conjuration Teleportation

You may target one creature for every four of your caster levels.

Class Levels:
Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6
Transmutation

Levitates the targeted creature up off the ground.

Class Levels:
Witch 3 Medium 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Bloodrager 3 Spiritualist 3
Necromancy

Screaming pain limits the target's actions.

Class Levels:
Witch 3 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Mesmerist 2 Bloodrager 3 Inquisitor 2 Spiritualist 3
Necromancy

Give a creature a bite attack and a hunger for its own kind's flesh.

Class Levels:
Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Warpriest 4 Antipaladin 3 Spiritualist 4
Necromancy

Give creatures bite attacks and a hunger for their own kind's flesh.

Class Levels:
Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Spiritualist 6
Transmutation

The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.

Class Levels:
Druid 5 Witch 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5
Necromancy

Targets in the area must succeed at a Will save or become deathly afraid of drowning.

Class Levels:
Bard 2 Druid 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3
Enchantment Compulsion

Fascinates 2d4 HD of creatures.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Transmutation

Your body becomes living ice.

Class Levels:
Witch 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7
Conjuration Teleportation

Target is frozen, then teleported.

Class Levels:
Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5
Evocation

You create a blast of intense cold, coating all solid surfaces in the area with a thin coating of ice.

Class Levels:
Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2
Conjuration

Upon casting this spell, one or more giant spears of ice lance up out of the ground.

Class Levels:
Druid 3 Witch 3 Wizard 3 Sorcerer 3
Evocation

Hail deals 5d6 damage in area 40 ft. across.

Class Levels:
Druid 4 Magus 4 Witch 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4
Conjuration Creation

Masterwork ice dagger deals +1 cold damage.

Class Levels:
Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1
Divination

This spell infuses a spark of magical energy into the veins of the target, allowing it to feel the presence of magic the way one might feel the thrum of vibrations in the air.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2
Divination

Gives +10 bonus to identify magic items.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Investigator 1 Spiritualist 1
Transmutation Polymorph

The target takes on the form of a half-elf from the surface world.

Class Levels:
Bard 2 Druid 3 Witch 4 Medium 2 Ranger 2 Wizard 4 Sorcerer 4 Alchemist 2 Antipaladin 2
Enchantment Compulsion

Target rolls twice for checks and attacks and uses worst roll.

Class Levels:
Witch 1 Medium 1 Psychic 1 Mesmerist 1
Illusion Figment

This spell creates an illusion of a stationary group of people milling about.

Class Levels:
Bard 1 Witch 1 Shaman 1
Illusion Figment

This spell creates the illusion of a translucent, ever-changing maze of glass in the target area.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2
Evocation

You transfer a single hex you know to the target, and give that target the ability to use the hex.

Class Levels:
Witch 5 Shaman 5
Transmutation

The target immediately becomes addicted to the drug used as the material component during the casting of the spell.

Class Levels:
Witch 3 Wizard 3 Sorcerer 3 Alchemist 2 Mesmerist 3
Abjuration

You enchant the target so it is nearly impossible to detect by both magical and mundane means, granting it the following benefits.

Class Levels:
Bard 6 Witch 9 Wizard 9 Psychic 9 Sorcerer 9 Mesmerist 6 Spiritualist 6
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