Necromancy
You make an undead creature more difficult for necromancers and clerics to control via effects such as Command Undead or control undead.
Class Levels:
Witch 3
Cleric 2
Oracle 2
Wizard 3
Sorcerer 3
Necromancy
You drain necromantic energy from an undead creature, inducing a sluggish stupor.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 3
Sorcerer 3
Inquisitor 2
Spiritualist 2
Illusion
Glamer
Targeted creature may not positively influence anyone.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Abjuration
You radiate the unearthly grace of a nereid.
Class Levels:
Druid 1
Witch 1
Hunter 1
Conjuration
Healing
Immunizes subject against poison, detoxifies venom in or on subject.
Class Levels:
Bard 4
Adept 3
Druid 3
Skald 4
Witch 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2
Illusion
Phantasm
Disturb a creature's rest with dark dreams.
Class Levels:
Bard 6
Skald 6
Witch 6
Wizard 6
Psychic 6
Sorcerer 6
Mesmerist 6
Abjuration
This powerful ward gives the target the ability to get out of trouble and relieves harmful effects and conditions.
Class Levels:
Witch 8
Cleric 8
Oracle 8
Enchantment
Charm
This spell creates an unearthly and infectious song that seductively summons all who hear it.
Class Levels:
Bard 4
Druid 3
Skald 4
Witch 3
Hunter 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 4
Mesmerist 3
Evocation
Rolls 1d6s per 2 levels and uses individual dice values to determine damage amounts and elemental energy types.
Class Levels:
Magus 3
Witch 4
Wizard 3
Sorcerer 3
Necromancy
As lesser object possession, but with a larger object.
Class Levels:
Witch 5
Medium 4
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 5
Spiritualist 5
Necromancy
As possess object, but the object is more powerful and you can possess a construct.
Class Levels:
Witch 7
Wizard 7
Psychic 6
Sorcerer 7
Spiritualist 6
Necromancy
Project your soul into an object, animating it.
Class Levels:
Witch 4
Medium 2
Wizard 4
Psychic 3
Sorcerer 4
Mesmerist 3
Spiritualist 3
Abjuration
You make the touched poison difficult to detect or identify.
Class Levels:
Bard 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Antipaladin 1
Investigator 1
Conjuration
Creation
Fog surrounds you, obscuring vision beyond 5 ft. (20% concealment at 5 ft., total beyond).
Class Levels:
Adept 1
Druid 1
Magus 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Warpriest 1
Spiritualist 1
Elementalist Wizard 1
Necromancy
You inflict a curse of the roiling sea upon the target, making it permanently sickened.
Class Levels:
Druid 5
Witch 5
Hunter 5
Mesmerist 4
Divination
You lay bare not only the mind of a target, but the target's history as well.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Inquisitor 2
Antipaladin 2
Illusion
Glamer
You alter the appearance of a door and disguise whether it is open or closed.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Sorcerer 1
Inquisitor 1
Enchantment
Compulsion
Cast this spell when a creature within range casts a spell that provides an effect for its allies (such as bless or prayer).
Class Levels:
Witch 1
Cleric 1
Psychic 1
Mesmerist 1
Inquisitor 1
Antipaladin 1
Transmutation
You fly at a speed of 40 ft. and can hustle over long distances.
Class Levels:
Magus 5
Witch 5
Shaman 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Investigator 5
Spiritualist 5
Elementalist Wizard 5
Transmutation
You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Bloodrager 2
Necromancy
This spell increases the virulence of the targeted dose of poison, making the poison more difficult to resist.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 4
Ranger 4
Shaman 6
Warpriest 6
Antipaladin 4
Divination
You create an instinctual connection between the targets.
Class Levels:
Druid 3
Witch 3
Hunter 2
Medium 2
Ranger 2
Wizard 3
Sorcerer 3
Summoner 3
Bloodrager 3
Inquisitor 3
Spiritualist 3
Evocation
Inflicts 1d6 nonlethal damage 1 round/level.
Class Levels:
Witch 3
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3