Library / Spells / Witch Spells

Witch Spells

A witch casts arcane spells drawn from the witch spell list, taught to her by her patron through her familiar. Learn more about the Witch class.

Evocation

As pain strike, but affects multiple creatures.

Class Levels:
Witch 5 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Spiritualist 5
Transmutation Polymorph

Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat.

Class Levels:
Magus 4 Witch 3 Cleric 3 Medium 3 Oracle 3 Wizard 3 Paladin 4 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Illusion Phantasm

Target becomes hostile to all creatures.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1
Necromancy

Transfers a trapped soul into a host body, functioning as magic jar without requiring your own soul.

Class Levels:
Witch 9 Cleric 9 Shaman 9 Wizard 9 Psychic 9 Sorcerer 9
Transmutation

The targets' physical forms undergo a bizarre transformation.

Class Levels:
Witch 7 Cleric 7 Wizard 7 Psychic 7 Sorcerer 7 Occultist 5
Enchantment Compulsion

When you cast this spell, you dictate one specific topic or recent event and instill a magical obsession with that subject within the target.

Class Levels:
Bard 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

This spell functions as per passing fancy except as noted.

Class Levels:
Bard 4 Witch 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4
Abjuration

This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level).

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Paladin 1 Sorcerer 1 Inquisitor 1
Abjuration

Locks a weapon in place on the target's body.

Class Levels:
Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Inquisitor 1
Abjuration

If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond, locking the target's weapon in place on its owner's body or within the weapon's sheath or holster.

Class Levels:
Witch 5 Wizard 5 Psychic 5 Sorcerer 5 Occultist 4 Inquisitor 4
Conjuration

You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness.

Class Levels:
Bard 3 Witch 3 Wizard 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Occultist 3 Inquisitor 3
Divination

By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent toward a single person to whom you defer, designated when you cast the spell.

Class Levels:
Witch 6 Cleric 6 Wizard 7 Sorcerer 7 Inquisitor 4
Transmutation

+5 Perception and Sense Motive 10 min./level.

Class Levels:
Witch 2 Hunter 2 Ranger 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Divination

Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.

Class Levels:
Bard 2 Magus 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 2
Necromancy

Target takes a -4 penalty against poison.

Class Levels:
Druid 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Antipaladin 2
Conjuration Summoning

You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.

Class Levels:
Bard 3 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 3
Transmutation

You are filled with a persistent vigor.

Class Levels:
Witch 4 Cleric 4 Shaman 4 Psychic 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4
Enchantment Compulsion

Force a creature to see the negative side of things.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4
Illusion Phantasm

You cause the creature to believe she has a debilitating affliction.

Class Levels:
Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 2
Illusion Phantasm

Trick a creature into thinking it can't breathe.

Class Levels:
Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Spiritualist 4
Illusion Phantasm

Fearsome illusion kills subject or deals 3d6 damage.

Class Levels:
Magus 4 Witch 4 Medium 3 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4 Bloodrager 4 Spiritualist 4
Illusion Phantasm

Trick creatures into thinking their flesh is rotting.

Class Levels:
Witch 6 Medium 4 Wizard 6 Sorcerer 6 Mesmerist 5
Illusion Phantasm

Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.

Class Levels:
Bard 4 Witch 3 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Antipaladin 3
Conjuration Creation

Creates an invisible passage through a barrier.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
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