Evocation
As pain strike, but affects multiple creatures.
Class Levels:
Witch 5
Wizard 5
Psychic 4
Arcanist 5
Sorcerer 5
Spiritualist 5
Transmutation
Polymorph
Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat.
Class Levels:
Magus 4
Witch 3
Cleric 3
Medium 3
Oracle 3
Wizard 3
Paladin 4
Arcanist 3
Sorcerer 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Illusion
Phantasm
Target becomes hostile to all creatures.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 1
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 1
Necromancy
Transfers a trapped soul into a host body, functioning as magic jar without requiring your own soul.
Class Levels:
Witch 9
Cleric 9
Shaman 9
Wizard 9
Psychic 9
Sorcerer 9
Transmutation
The targets' physical forms undergo a bizarre transformation.
Class Levels:
Witch 7
Cleric 7
Wizard 7
Psychic 7
Sorcerer 7
Occultist 5
Enchantment
Compulsion
When you cast this spell, you dictate one specific topic or recent event and instill a magical obsession with that subject within the target.
Class Levels:
Bard 2
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Enchantment
Compulsion
This spell functions as per passing fancy except as noted.
Class Levels:
Bard 4
Witch 5
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 4
Abjuration
This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level).
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Paladin 1
Sorcerer 1
Inquisitor 1
Abjuration
Locks a weapon in place on the target's body.
Class Levels:
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Inquisitor 1
Abjuration
If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond, locking the target's weapon in place on its owner's body or within the weapon's sheath or holster.
Class Levels:
Witch 5
Wizard 5
Psychic 5
Sorcerer 5
Occultist 4
Inquisitor 4
Conjuration
You mask your features with shadowy illumination, gaining a competence bonus equal to your caster level on Disguise checks and Stealth checks attempted while in normal light, dim light, or darkness.
Class Levels:
Bard 3
Witch 3
Wizard 3
Sorcerer 3
Alchemist 3
Mesmerist 3
Occultist 3
Inquisitor 3
Divination
By donning a silver circlet anointed with blood, you gain the ability to sense traitorous intent toward a single person to whom you defer, designated when you cast the spell.
Class Levels:
Witch 6
Cleric 6
Wizard 7
Sorcerer 7
Inquisitor 4
Transmutation
+5 Perception and Sense Motive 10 min./level.
Class Levels:
Witch 2
Hunter 2
Ranger 2
Psychic 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Investigator 2
Divination
Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.
Class Levels:
Bard 2
Magus 3
Witch 3
Wizard 3
Psychic 3
Sorcerer 3
Bloodrager 2
Necromancy
Target takes a -4 penalty against poison.
Class Levels:
Druid 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Antipaladin 2
Conjuration
Summoning
You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.
Class Levels:
Bard 3
Druid 5
Witch 5
Shaman 5
Wizard 5
Sorcerer 5
Occultist 3
Transmutation
You are filled with a persistent vigor.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Psychic 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Enchantment
Compulsion
Force a creature to see the negative side of things.
Class Levels:
Bard 4
Skald 4
Witch 5
Medium 4
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 4
Illusion
Phantasm
You cause the creature to believe she has a debilitating affliction.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 2
Illusion
Phantasm
Trick a creature into thinking it can't breathe.
Class Levels:
Witch 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 4
Spiritualist 4
Illusion
Phantasm
Fearsome illusion kills subject or deals 3d6 damage.
Class Levels:
Magus 4
Witch 4
Medium 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Bloodrager 4
Spiritualist 4
Illusion
Phantasm
Trick creatures into thinking their flesh is rotting.
Class Levels:
Witch 6
Medium 4
Wizard 6
Sorcerer 6
Mesmerist 5
Illusion
Phantasm
Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.
Class Levels:
Bard 4
Witch 3
Shaman 4
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Antipaladin 3
Conjuration
Creation
Creates an invisible passage through a barrier.
Class Levels:
Witch 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7