Library / Spells / Wizard Spells

Wizard Level 4 Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Transmutation

Triggered rune slows all creatures within 60 ft. for 1 round/level.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4
Transmutation

You compel the water to push the targets in a direction of your choice.

Class Levels:
Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3
Transmutation

You compel the wind to push the targets in a direction of your choice.

Class Levels:
Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3
Evocation

Launches an ally through the air.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Spiritualist 4
Transmutation

Perform a telekinetic combat maneuver.

Class Levels:
Magus 4 Wizard 4 Psychic 3 Sorcerer 4 Spiritualist 4
Transmutation

Graft a body part onto yourself to gain one of several benefits.

Class Levels:
Magus 4 Wizard 4 Sorcerer 4 Alchemist 3 Occultist 3 Bloodrager 3 Investigator 3
Enchantment Compulsion

Creature is compelled to harm itself.

Class Levels:
Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 4 Inquisitor 3 Spiritualist 4
Transmutation

Note You may cast this spell only if you have the giant subtype.

Class Levels:
Witch 4 Wizard 4 Sorcerer 4
Abjuration

As magic circle, but affecting a non-alignment subtype or outsider race.

Class Levels:
Cleric 4 Medium 3 Wizard 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4
Divination

As tongues, but you may divide the duration among creatures touched.

Class Levels:
Bard 3 Skald 3 Witch 4 Cleric 5 Oracle 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Alchemist 4 Warpriest 5 Investigator 4
Conjuration Creation

Touch infests a target with green slime.

Class Levels:
Druid 4 Witch 4 Hunter 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Abjuration

You fortify your allies against attempts to control or mislead them.

Class Levels:
Bard 4 Witch 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 4 Inquisitor 4
Conjuration Teleportation

You cause the target object and the object used as a focus for the spell to immediately swap places.

Class Levels:
Bard 3 Skald 3 Wizard 4 Sorcerer 4 Summoner 3 Mesmerist 3
Abjuration

The protection provided by this spell comes into play whenever the caster is subjected to the effects of a magical trap.

Class Levels:
Wizard 4 Sorcerer 4
Enchantment Compulsion

This spell functions as suggestion, except you can use it only to specify a condition that triggers a special activity, and the subject does not remember that you made the suggestion.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3
Abjuration

Removes polymorph effects.

Class Levels:
Druid 4 Hunter 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4
Necromancy

You infuse the target mindless undead creature with power drawn from the Shadow Plane, immediately granting it the advanced creature simple template.

Class Levels:
Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Occultist 4 Antipaladin 4
Evocation

Your body glows with a terrible light.

Class Levels:
Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Investigator 4
Necromancy

You alter an undead creature's energy affinity so that it takes damage from negative energy and gains healing from positive energy, as if it were a living creature.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4
Abjuration

This spell grants you resistance to the holy powers of good-aligned deities and their servants.

Class Levels:
Cleric 4 Wizard 4 Sorcerer 4 Inquisitor 3 Antipaladin 3
Transmutation Polymorph

Take the form and some of the powers of a Small or Medium vermin.

Class Levels:
Druid 3 Magus 4 Witch 3 Hunter 3 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Divination Scrying

You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see and hear the creature, object, or point and its surroundings (approximately 10 feet in all directions).

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4 Spiritualist 4
Evocation

As fire shield, except acid damage.

Class Levels:
Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Alchemist 4 Bloodrager 4 Investigator 4
Evocation

Hot rocks deal 5d6 damage.

Class Levels:
Druid 4 Witch 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4
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