Library / Spells / Wizard Spells

Wizard Level 4 Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Necromancy

Subjects within cone flee for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Inquisitor 4 Antipaladin 4
Transmutation Polymorph

You assume the form of a Small or Medium creature of the fey type.

Class Levels:
Druid 3 Magus 4 Witch 4 Hunter 3 Shaman 3 Wizard 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3
Enchantment Compulsion

Each affected creature flies into a combat frenzy.

Class Levels:
Bard 3 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Alchemist 3 Mesmerist 3 Bloodrager 3
Evocation

Creatures attacking you take fire damage; you're protected from heat or cold.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Abjuration

Opened object deals 1d4 damage +1/level.

Class Levels:
Druid 2 Hunter 2 Wizard 4 Arcanist 4 Sorcerer 4 Elementalist Wizard 4
Transmutation

Causes fire to burst up, dealing 2d6 fire damage.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4
Abjuration

You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable.

Class Levels:
Druid 4 Cleric 4 Shaman 4 Wizard 4 Paladin 3
Transmutation

The spell allows you channel fire into your very being.

Class Levels:
Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 Bloodrager 4
Evocation

This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes.

Class Levels:
Druid 4 Magus 4 Hunter 4 Wizard 4 Sorcerer 4 Bloodrager 4
Enchantment Compulsion

You create a gap in the target's memory, preventing the target from remembering anything that happens from the moment you cast this spell until the moment its complete duration ends.

Class Levels:
Bard 3 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 2 Occultist 3
Necromancy

Control a zombie in human guise.

Class Levels:
Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3
Conjuration Summoning

Worms deal hp and Dex damage.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 4
Illusion Glamer

This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away.

Class Levels:
Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 3
Enchantment Compulsion

Acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or fewer.

Class Levels:
Bard 4 Skald 4 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4
Conjuration Teleportation

Teleports target up to 15 feet to stand upright and escape non-magical or magical restraints.

Class Levels:
Bard 5 Cleric 5 Oracle 5 Wizard 4 Sorcerer 4 Inquisitor 5
Necromancy Haunted

You harness fear of frozen environments into a haunt that withers defenses against the cold.

Class Levels:
Druid 4 Witch 4 Cleric 4 Ranger 3 Shaman 4 Wizard 4 Sorcerer 4
Transmutation

The spell allows you to channel cold into your very being.

Class Levels:
Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 Bloodrager 4
Enchantment

Commands subject of 7 HD or less.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Inquisitor 4
Illusion Figment

You create a written message of 50 words or fewer, or else an image, a drawing, or a similar diagram.

Class Levels:
Bard 3 Skald 3 Hunter 3 Medium 3 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Occultist 3
Conjuration Creation

Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 2 Bloodrager 4
Conjuration Creation

You create a hail of tiny pieces of rock and dust that batter and scrape against all things in the area, dealing 5d6 points of bludgeoning damage.

Class Levels:
Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4
Illusion Glamer

Makes one type of terrain appear like another (field as forest, or the like).

Class Levels:
Bard 4 Skald 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4
Divination

You touch a creature and temporarily absorb its knowledge for yourself.

Class Levels:
Bard 4 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 Mesmerist 4 Inquisitor 4 Antipaladin 4
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