Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Enchantment Charm

This spell creates an unearthly and infectious song that seductively summons all who hear it.

Class Levels:
Bard 4 Druid 3 Skald 4 Witch 3 Hunter 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 4 Mesmerist 3
Abjuration

Hides subject from divination, scrying.

Class Levels:
Hunter 4 Medium 2 Ranger 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 Investigator 3 Spiritualist 3
Abjuration

As nondetection, but you may divide the duration among creatures touched.

Class Levels:
Wizard 4 Arcanist 4 Sorcerer 4 Antipaladin 4
Evocation

Rolls 1d6s per 2 levels and uses individual dice values to determine damage amounts and elemental energy types.

Class Levels:
Magus 3 Witch 4 Wizard 3 Sorcerer 3
Abjuration

Numerological resistance allows numerologists to use the Path of Numbers to grant their allies resilience in the face of elemental dangers.

Class Levels:
Cleric 3 Wizard 3 Sorcerer 3
Transmutation

This spell functions in any natural terrain on the Material Plane.

Class Levels:
Druid 5 Cleric 6 Wizard 6 Sorcerer 6
Illusion Glamer

You swear an oath not to reveal your identity, magically preventing anyone from discovering it so long as you avoid revealing your face or other easily identifiable features.

Class Levels:
Bard 0 Medium 0 Wizard 0 Paladin 1 Sorcerer 0 Inquisitor 0
Necromancy

As lesser object possession, but with a larger object.

Class Levels:
Witch 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Necromancy

As possess object, but the object is more powerful and you can possess a construct.

Class Levels:
Witch 7 Wizard 7 Psychic 6 Sorcerer 7 Spiritualist 6
Necromancy

Project your soul into an object, animating it.

Class Levels:
Witch 4 Medium 2 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 3 Spiritualist 3
Abjuration

Masks object against scrying.

Class Levels:
Bard 1 Skald 1 Cleric 3 Oracle 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 1 Warpriest 3 Inquisitor 3 Spiritualist 3
Abjuration

You make the touched poison difficult to detect or identify.

Class Levels:
Bard 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Antipaladin 1 Investigator 1
Illusion Phantasm

You create a latent illusion that clouds the judgment and reading ability of any creature that examines a targeted text.

Class Levels:
Bard 2 Skald 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Conjuration Creation

Fog surrounds you, obscuring vision beyond 5 ft. (20% concealment at 5 ft., total beyond).

Class Levels:
Adept 1 Druid 1 Magus 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Warpriest 1 Spiritualist 1 Elementalist Wizard 1
Transmutation

Converts the surface of the ground into molten glass.

Class Levels:
Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3
Illusion Phantasm

Distract and fatigue the target with a creature from its nightmares.

Class Levels:
Bard 2 Skald 2 Medium 1 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2
Illusion Phantasm

As oneiric horror, plus Str damage.

Class Levels:
Bard 4 Skald 4 Medium 2 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 3
Transmutation Polymorph

You assume the form of a Small or Medium ooze.

Class Levels:
Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5
Transmutation Polymorph

This spell functions as ooze form I except you can also assume the form of a Large ooze.

Class Levels:
Magus 6 Wizard 6 Sorcerer 6 Alchemist 6 Investigator 6
Transmutation Polymorph

This spell functions as ooze form II except you can also assume the form of a Huge ooze.

Class Levels:
Wizard 7 Sorcerer 7
Transmutation

You cast this spell in response to a specific cavalier's challenge, inquisitor's judgment, or smite (such as a paladin's smite evil) declared against you by an enemy creature.

Class Levels:
Wizard 5 Sorcerer 5
Divination

You lay bare not only the mind of a target, but the target's history as well.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2 Inquisitor 2 Antipaladin 2
Illusion Glamer

You alter the appearance of a door and disguise whether it is open or closed.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Sorcerer 1 Inquisitor 1
Transmutation

Opens or closes small or light things.

Class Levels:
Bard 0 Magus 0 Skald 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Spiritualist 0
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.