Countersong Bardic Performance Core Rulebook Perform check replaces saves of creatures within 30 ft vs. sonic/language-dependent magic, if higher; needs sound.
Deadly Performance Bardic Performance Core Rulebook One enemy within 30 ft: Will save (DC 10 + 1/2 level + Cha) or die; saved: staggered 1d4 rounds, immune 24 h.
Dirge Of Doom Bardic Performance Core Rulebook Enemies within 30 ft that see and hear the bard are shaken while the performance lasts; not frightened or panicked.
Distraction Bardic Performance Core Rulebook Perform check replaces saves of creatures within 30 ft vs. illusion (pattern/figment) magic, if higher; needs sight.
Fascinate Bardic Performance Core Rulebook Will save (DC 10 + 1/2 level + Cha) or fascinated; 90 ft; 1 target + 1 per 3 levels past 1st; ends if threatened.
Frightening Tune Bardic Performance Core Rulebook Enemies within 30 ft: Will save (DC 10 + 1/2 level + Cha) or frightened and flee while they hear it; immune 24 h if saved.
Inspire Competence Bardic Performance Core Rulebook One ally within 30 ft: +2 competence on a chosen skill, +1 per 4 levels past 3rd (max +6); not usable on the bard.
Inspire Courage Bardic Performance Core Rulebook Allies who perceive it: +1 morale vs. charm/fear, +1 competence attack/damage; +1 at 5th and every 6 levels (max +4).
Inspire Greatness Bardic Performance Core Rulebook Self or one ally within 30 ft: 2 bonus HD, +2 competence attack, +1 competence Fort; +1 target per 3 levels past 9th.
Inspire Heroics Bardic Performance Core Rulebook Self or one ally within 30 ft: +4 morale on saves, +4 dodge to AC; +1 target per 3 levels past 15th.
Mass Suggestion Bardic Performance Core Rulebook Suggestion to any number of fascinated creatures at once; Will save (DC 10 + 1/2 level + Cha) negates.
Soothing Performance Bardic Performance Core Rulebook 4 rounds: mass cure serious wounds at bard level; also removes fatigued, sickened and shaken from those within 30 ft.
Suggestion Bardic Performance Core Rulebook Suggestion on a fascinated creature; Will save (DC 10 + 1/2 level + Cha); standard action; no extra daily use spent.