Showing 601–624 of 664 feats.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Demoralizing Lash, Intimidate 5 ranks, hobgoblin.</p>
Combat
Advanced Player's Guide
When you are ganging up against an enemy, you can aid an ally with a quick feint.
RequiresInt 13, Combat Expertise, Gang Up, base attack bonus +6.
Combat
Advanced Player's Guide
You are highly alert for enemies using teleportation to approach you or flee from you.
RequiresCombat Reflexes, Disruptive, Spellbreaker.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Dazzling Display, Demoralizing Lash, Taskmaster, Weapon…
Combat
Ultimate Wilderness
The pursuit of prey invigorates you.
Combat
Core Rulebook
You are used to throwing things you have on hand.
Combat
Style
Ultimate Combat
With both hands free while using Tiger Style, spend a full-round action to make one two-handed unarmed strike, rolling and multiplying damage for each hand.
RequiresImproved Unarmed Strike, Tiger Style, base attack bonus +6 or monk level 5th.
Combat
Style
Ultimate Combat
While using Tiger Style, apply Power Attack's penalty to your AC instead of attacks, and move up to half speed toward a foe you hit as a swift action.
RequiresImproved Unarmed Strike, Power Attack, Tiger Claws, Tiger Style, base attack bo…
Combat
Style
Ultimate Combat
In this style gain +2 CMD vs bull rush/overrun/trip, deal slashing unarmed damage, and inflict 1d4 bleed on a slashing critical hit.
RequiresImproved Unarmed Strike, base attack bonus +3 or monk level 3rd.
Combat
Critical
Core Rulebook
Your critical hits cause opponents to become fatigued.
RequiresCritical Focus, base attack bonus +13.
Combat
Advanced Player's Guide
With a single touch you can reduce the threat of even the most savage of foes.
RequiresWis 18, Improved Unarmed Strike, base attack bonus +8.
Combat
Core Rulebook
You are trained in how to properly use a tower shield.
RequiresShield Proficiency.
Combat
Path of the Hellknight
You're a master of utilizing simple, time-trusted arms against strange or technological weapons.
Combat
Core Rulebook
While mounted, you can ride down opponents and trample them under your mount.
RequiresRide 1 rank, Mounted Combat.
Combat
Advanced Race Guide
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Requires<p id="prerequisites">Acrobatics 1 rank, vanara.</p>
Combat
Teamwork
Ultimate Wilderness
You and an ally who also has this feat both count as flanking a larger opponent while both of you are adjacent to it.
RequiresAnimal Affinity
Combat
Advanced Player's Guide
You are not only skilled at controlling a horse in combat; you can make it look like art.
RequiresRide 9 ranks, Mounted Combat.
Combat
Ranged Tactics Toolbox
Your uncanny aim allows you to disable your opponents without harming them.
Combat
Ultimate Magic
You can make a trip attack with your quarterstaff.
RequiresInt 13, Combat Expertise, Improved Trip, Weapon Focus (quarterstaff), base atta…
Combat
Advanced Player's Guide
The force intrinsic to your critical hits can knock your foes down.
RequiresInt 13, Combat Expertise, Improved Trip, base attack bonus +9.
Combat
Ultimate Magic
You can make a trip attack with a quarterstaff on all adjacent enemies.
RequiresInt 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus (quarters…
Combat
Ultimate Combat
When you fight giants, your powerful blows combine with skills learned from generations of your people to quickly even the odds.
RequiresDwarf or gnome, defensive training racial trait, Two-Weapon Fighting or flurry …
Combat
Ultimate Combat
Your dual bludgeoning strikes are especially deadly when you are fighting giants.
RequiresDwarf or gnome; defensive training racial trait; Improved Two-Weapon Fighting a…
Combat
Ultimate Combat
With thunderous simultaneous strikes, you can batter a mighty giant into submission.
RequiresDwarf or gnome; defensive training racial trait; Improved Two-Weapon Fighting a…