Terrain Mastery (Astral Plane) Terrain Mastery Advanced Player's Guide The horizon walker's fly speed increases by +30 feet on planes with no gravity or subjective gravity.
Terrain Mastery (Cold) Terrain Mastery Advanced Player's Guide The horizon walker gains cold resistance 10.
Terrain Mastery (Desert) Terrain Mastery Advanced Player's Guide The horizon walker gains immunity to exhaustion; anything that would cause him to become exhausted makes him fatigued instead.
Terrain Mastery (Ethereal Plane) Terrain Mastery Advanced Player's Guide The horizon walker ignores the 20% concealment miss chance from fog and mist, and treats total concealment from these sources as concealment.
Terrain Mastery (Forest) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Stealth checks in forest terrain.
Terrain Mastery (Jungle) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Escape Artist checks and increases his CMD against grapple maneuvers by +4.
Terrain Mastery (Mountain) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Climb checks and does not lose his Dexterity modifier to AC while climbing.
Terrain Mastery (Plains) Terrain Mastery Advanced Player's Guide The horizon walker's movement is not reduced by wearing medium armor or carrying a medium load.
Terrain Mastery (Plane Of Air) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Fly checks and +1 competence bonus on all attack and damage rolls against flying creatures. He gains the ability to breathe air if he cannot already d
Terrain Mastery (Plane Of Earth) Terrain Mastery Advanced Player's Guide The horizon walker gains DR 1/adamantine.
Terrain Mastery (Plane Of Fire) Terrain Mastery Advanced Player's Guide The horizon walker gains fire resistance 10.
Terrain Mastery (Plane Of Water) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Swim checks and a +1 competence bonus on all attack and damage rolls against swimming creatures. He gains the ability to breathe water if he cannot al
Terrain Mastery (Plane, Aligned) Terrain Mastery Advanced Player's Guide If the horizon walker selects a plane with an alignment trait, he can choose to detect as that alignment (fooling all forms of magic divination) as an immediate action; this benefit lasts until he dis
Terrain Mastery (Swamp) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Perception checks.
Terrain Mastery (Underground) Terrain Mastery Advanced Player's Guide The horizon walker gains Blind-Fight as a bonus feat.
Terrain Mastery (Urban) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Diplomacy checks.
Terrain Mastery (Water) Terrain Mastery Advanced Player's Guide The horizon walker gains a +4 competence bonus on Swim checks and +1 competence bonus on all attack and damage rolls against swimming creatures.