Showing 265–288 of 721 feats.
General
Ultimate Intrigue
You can fool others into believing you have ensorcelled them.
RequiresDeceitful, Bluff 5 ranks, Spellcraft 1 rank., Bluff 5, Spellcraft 1.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Dexterity 13, catfolk.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Ferocity racial trait, orc.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Con 13, half-orc, orc ferocity racial trait.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Augment Summoning, Spell Focus (conjuration), half-orc …
General
Ultimate Wilderness
You have insight into the weird, alien minds of fey and can use this knowledge to more handily negotiate with or manipulate the capricious creatures.
General
Ultimate Wilderness
The wind, trees, earth, and local wildlife join in on your bardic performances.
General
Ultimate Intrigue
You have learned the treacherous spells employed by the fey.
RequiresCha 13, Spellcraft 1 rank, ability to cast druid spells., Spellcraft 1.
General
Ultimate Intrigue
You have learned magical secrets from the fey.
RequiresCha 13, Spellcraft 1 rank, ability to cast ranger spells., Spellcraft 1.
General
Ultimate Wilderness
You have trained your mind to resist fey magic-both that cast by fey creatures and that cast by other denizens of the First World.
General
Ultimate Combat
You can repair your broken weapon or armor to serviceability even without the benefits of artisan tools.
RequiresCraft 4 ranks.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Darkvision 60 ft., tiefling.</p>
General
Advanced Player's Guide
You can keep fighting even after you should be dead.
RequiresCon 13; dwarf, half-orc, or orc.
General
Ultimate Magic
Your ability to command fire and bardic music has created a strange blend of both magics.
RequiresSpellcraft 5 ranks, ability to cast bard spells, ability to cast an arcane fire…
General
Advanced Race Guide
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Requires<p class="stat-block-1">Goblin.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Ifrit.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Fire Tamer, character level 5th, goblin.</p>
General
Core Rulebook
You are faster than most.
General
Advanced Class Guide
Your wandering hex shifts at your command.
General
Advanced Class Guide
You have learned a trick that makes your spellcasting more flexible.
General
Ultimate Magic
Your bond with your eidolon helps to focus your concentration.
RequiresShield ally class feature.
General
Advanced Class Guide
Two of your skills gain a bit more from your inspiration than others.
General
Occult Adventures
Your close bond with your phantom helps you to focus your concentration.
General
Ultimate Wilderness
The spells you cast are particularly effective against your favored enemies.