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Showing 265–288 of 721 feats.
General Ultimate Intrigue

You can fool others into believing you have ensorcelled them.

RequiresDeceitful, Bluff 5 ranks, Spellcraft 1 rank., Bluff 5, Spellcraft 1.

General Advanced Race Guide

Requires<p class="stat-block-1">Dexterity 13, catfolk.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Ferocity racial trait, orc.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Con 13, half-orc, orc ferocity racial trait.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Augment Summoning, Spell Focus (conjuration), half-orc …

General Ultimate Wilderness

You have insight into the weird, alien minds of fey and can use this knowledge to more handily negotiate with or manipulate the capricious creatures.

General Ultimate Wilderness

The wind, trees, earth, and local wildlife join in on your bardic performances.

General Ultimate Intrigue

You have learned the treacherous spells employed by the fey.

RequiresCha 13, Spellcraft 1 rank, ability to cast druid spells., Spellcraft 1.

General Ultimate Intrigue

You have learned magical secrets from the fey.

RequiresCha 13, Spellcraft 1 rank, ability to cast ranger spells., Spellcraft 1.

General Ultimate Wilderness

You have trained your mind to resist fey magic-both that cast by fey creatures and that cast by other denizens of the First World.

General Ultimate Combat

You can repair your broken weapon or armor to serviceability even without the benefits of artisan tools.

RequiresCraft 4 ranks.

General Advanced Race Guide

Requires<p class="stat-block-1">Darkvision 60 ft., tiefling.</p>

General Advanced Player's Guide

You can keep fighting even after you should be dead.

RequiresCon 13; dwarf, half-orc, or orc.

General Ultimate Magic

Your ability to command fire and bardic music has created a strange blend of both magics.

RequiresSpellcraft 5 ranks, ability to cast bard spells, ability to cast an arcane fire…

General Advanced Race Guide

Requires<p class="stat-block-1">Goblin.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Ifrit.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Fire Tamer, character level 5th, goblin.</p>

General Core Rulebook

You are faster than most.

General Advanced Class Guide

Your wandering hex shifts at your command.

General Advanced Class Guide

You have learned a trick that makes your spellcasting more flexible.

General Ultimate Magic

Your bond with your eidolon helps to focus your concentration.

RequiresShield ally class feature.

General Advanced Class Guide

Two of your skills gain a bit more from your inspiration than others.

General Occult Adventures

Your close bond with your phantom helps you to focus your concentration.

General Ultimate Wilderness

The spells you cast are particularly effective against your favored enemies.

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