Showing 337–360 of 721 feats.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Half-elf.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Handle Animal 1 rank; either the animal companion, divi…
General
Advanced Race Guide
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Requires<p class="stat-block-1"><i>Hydraulic push</i> spell-like ability, undine.</p>
General
Ultimate Wilderness
You can move or clamber across slippery surfaces with great skill.
General
Ultimate Magic
You can attach a bomb to a creature that explodes when the creature dies or after 24 hours.
RequiresHeal 5 ranks, delayed bomb alchemist discovery.
General
Occult Adventures
You are more adept at spending generic focus on focus powers from your chosen school.
General
Core Rulebook
Your channeled energy is harder to resist.
RequiresChannel energy class feature.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Channel Force, aasimar, channel energy 4d6.</p>
General
Ultimate Intrigue
You can conceal the mightiest spells in the subtlest fashions.
RequiresConceal Spell, Deceitful, Bluff 5 ranks, Disguise 5 ranks, Sleight of Hand 10 r…
General
Core Rulebook
You are skilled at countering the spells of others using similar spells.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Dark Sight, Gloom Sight, fetchling.</p>
General
Advanced Class Guide
The foreboding tone of your dirge is especially effective at unsettling your enemies.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Cha 13, Drow Nobility, able to use drow spell-like abil…
General
Ultimate Magic
The power of your discovered bloodline continues to grow.
RequiresCha 15, Eldritch Heritage, character level 11th.
General
Core Rulebook
This feat allows you to acquire a powerful familiar, but only when you could normally acquire a new familiar.
RequiresAbility to acquire a new familiar, compatible alignment, sufficiently high leve…
General
Advanced Class Guide
You possess an impressive flexibility with casting that other wizards lack.
General
Core Rulebook
You can draw upon an inner reserve to resist diseases, poisons, and other grievous harm.
RequiresGreat Fortitude.
General
Adventurer's Guide
Your understanding of horses goes so deep that you can communicate with them as if you shared a language.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Int 13, Fast Learner, Improvisation, human.</p>
General
Core Rulebook
Your clarity of thought allows you to resist mental attacks.
RequiresIron Will.
General
Ultimate Intrigue
Each legend grants you more of its power in return for greater influence.
RequiresLegendary Influence, lesser spirit power and propitiation class features..
General
Core Rulebook
You have a knack for avoiding danger all around you.
RequiresLightning Reflexes.
General
Ultimate Magic
You are obsessed with the abilities and weaknesses of monsters.
RequiresMonster lore class feature.
General
Adventurer's Guide
You are an expert at making ranged attacks while mounted.