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Showing 457–480 of 592 feats.
Combat Advanced Race Guide

Requires<p id="prerequisites">Combat Expertise, merfolk.</p>

Combat Advanced Player's Guide

Quick reflexes turn missed strikes into second chances.

RequiresInt 13, Combat Expertise, base attack bonus +6.

Combat Advanced Class Guide

You've learned to channel your hatred of a particular type of creature into a devastating strike.

Combat Advanced Class Guide

You can take advantage of your foes when they overcommit on their attacks.

Combat Advanced Player's Guide

You accurately strike even those you cannot clearly see.

RequiresBase attack bonus +1.

Combat Ultimate Intrigue

Your enemies' fear causes them to jump at shadows, diverting their attention.

RequiresHidden strike +2d8 or sneak attack +2d6..

Combat Style Ultimate Combat

Spend two Elemental Fist attempts for a 20-ft acid column (5-ft radius) originating within 30 feet, dealing your unarmed + acid damage.

RequiresCon 15, Wis 17, Elemental Fist**, Improved Unarmed Strike, Shaitan Skin, Shaita…

Combat Style Ultimate Combat

Gain +1 Elemental Fist/day and acid resistance equal to your BAB (or monk level + other BAB) while using Shaitan Style.

RequiresCon 15, Wis 15, Elemental Fist**, Improved Unarmed Strike, Shaitan Style, base …

Combat Advanced Race Guide

Requires<p class="stat-block-1">Ratfolk.</p>

Combat Horror Adventures

You can infuse your attacks with divine power capable of harming the undead and shattering the bond between the undead and its controller.

RequiresChannel positive energy 4d6

Combat Core Rulebook

Your skill with your chosen weapon leaves opponents unable to defend themselves if you strike them when their defenses are already compromised.

RequiresWeapon Focus, Dazzling Display, base attack bonus +6, proficiency with weapon.

General Combat Occult Adventures

You are adept at ripping away an opponent's mental mask, exposing its true visage during a psychic duel.

Combat Advanced Race Guide

Requires<p class="stat-block-1">Disruptive, Spellbreaker, dwarf, 10th-level fighter.</p>

Combat Core Rulebook

You are skilled at deflecting blows with your shield.

RequiresShield Proficiency, base attack bonus +1.

Combat Core Rulebook

Your mastery of the shield allows you to fight with it without hindrance.

RequiresImproved Shield Bash, Shield Proficiency, Shield Slam, Two-Weapon Fighting, bas…

Combat Core Rulebook

In the right position, your shield can be used to send opponents flying.

RequiresImproved Shield Bash, Shield Proficiency, Two-Weapon Fighting, base attack bonu…

Combat Advanced Player's Guide

You have mastered the use of one type of shield.

RequiresProficiency with selected shield, Shield Focus, fighter level 4th.

Combat Advanced Player's Guide

A wild frenzy of attacks serves to bolster your defenses.

RequiresStr 13, Power Attack, base attack bonus +1.

Combat Core Rulebook

You can move, fire a ranged weapon, and move again before your foes can react.

RequiresDex 13, Dodge, Mobility, Point-Blank Shot, base attack bonus +4.

Combat Advanced Player's Guide

You can reposition yourself after a foe's missed swing.

RequiresDex 13, Dodge, Mobility.

Combat Ultimate Combat

Under your leadership, the time required to assemble and move a siege engine is greatly reduced.

RequiresCraft (siege weapon) 5 ranks, Knowledge (engineering) 5 ranks or Profession (si…

Combat Ultimate Combat

You are proficient with all siege weaponry.

RequiresKnowledge (engineering) 5 ranks or Profession (siege engineer) 5 ranks, profici…

Combat Ultimate Combat

Aiming outsized siege weapons poses little difficulty for you.

RequiresSiege Engineer, Profession (siege engineer) 5 ranks.

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