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Showing 577–600 of 721 feats.
General Advanced Race Guide

Requires<p class="stat-block-1">Vishkanya.</p>

General Advanced Class Guide

You can reduce the amount of falling damage you take when you are close to a wall.

General Advanced Player's Guide

You can catch the sour scent of fear on the wind.

RequiresKeen Scent, half-orc or orc.

General Ultimate Combat

Your knowledge of your enemies' vulnerable spots is especially punishing.

RequiresSneak attack class feature, Critical Focus, any critical feat, base attack bonu…

General Advanced Player's Guide

You have a way of helping others to get along.

RequiresCha 13, half-elf.

General Ultimate Magic

You can regain power when you kill a creature.

RequiresCha 13, sorcerer bloodline class feature.

General Ultimate Combat

While your bane weapon is active, creatures that your bane affects find it more difficult to resist your spells.

RequiresBane class feature.

General Ultimate Magic

You know the principles of arcane dueling, and when fighting other spellcasters, you have learned to hide the true nature of your spells until the last possible moment.

RequiresBluff 5 ranks, Spellcraft 5 ranks.

General Core Rulebook

Choose a school of magic. Any spells you cast of that school are more difficult to resist.

General Ultimate Magic

You can transform a 1st-level spell into a hex.

RequiresMajor hex class feature.

General Core Rulebook

You have mastered a small handful of spells, and can prepare these spells without referencing your spellbooks at all.

Requires1st-level wizard

General Core Rulebook

Your spells break through spell resistance more easily than most.

General Advanced Player's Guide

You are unequaled at the casting of one particular spell.

RequiresSpellcraft 15 ranks, at least three metamagic feats.

General Ultimate Magic

Select one spell. You cast that spell with greater than normal power.

RequiresInt 13, Spell Focus.

General Ultimate Magic

You can blend the power of your performance and spellcasting.

RequiresCha 13, bardic performance class ability, able to cast 1st-level spells.

General Advanced Player's Guide

Your physical mastery grants you an impossible stride.

RequiresAcrobatics 6 ranks, Climb 6 ranks, monk level 6th.

General Advanced Race Guide

Requires<p class="stat-block-1">Character level 3rd, drow.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Ability to cast <i>summon monster</i> or <i>summon natu…

General Adventurer's Guide

You are more aware of the supernatural forces that influence the world-and, consequently, are more easily noticed by them.

General Adventurer's Guide

You are more aware of the supernatural forces that influence the world-and, consequently, are more easily noticed by them.

General Adventurer's Guide

You are more aware of the supernatural forces that influence the world-and, consequently, are more easily noticed by them.

General Occult Adventures

You have a strong connection to a particular legend, which empowers the spirits you channel.

General Adventurer's Guide

Your insight and force of will can tame dangerous spirits.

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