Showing 577–600 of 721 feats.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Vishkanya.</p>
General
Advanced Class Guide
You can reduce the amount of falling damage you take when you are close to a wall.
General
Advanced Player's Guide
You can catch the sour scent of fear on the wind.
RequiresKeen Scent, half-orc or orc.
General
Ultimate Combat
Your knowledge of your enemies' vulnerable spots is especially punishing.
RequiresSneak attack class feature, Critical Focus, any critical feat, base attack bonu…
General
Advanced Player's Guide
You have a way of helping others to get along.
RequiresCha 13, half-elf.
General
Ultimate Magic
You can regain power when you kill a creature.
RequiresCha 13, sorcerer bloodline class feature.
General
Ultimate Combat
While your bane weapon is active, creatures that your bane affects find it more difficult to resist your spells.
RequiresBane class feature.
General
Ultimate Magic
You know the principles of arcane dueling, and when fighting other spellcasters, you have learned to hide the true nature of your spells until the last possible moment.
RequiresBluff 5 ranks, Spellcraft 5 ranks.
General
Core Rulebook
Choose a school of magic. Any spells you cast of that school are more difficult to resist.
General
Ultimate Magic
You can transform a 1st-level spell into a hex.
RequiresMajor hex class feature.
General
Core Rulebook
You have mastered a small handful of spells, and can prepare these spells without referencing your spellbooks at all.
Requires1st-level wizard
General
Core Rulebook
Your spells break through spell resistance more easily than most.
General
Advanced Player's Guide
You are unequaled at the casting of one particular spell.
RequiresSpellcraft 15 ranks, at least three metamagic feats.
General
Ultimate Magic
Select one spell. You cast that spell with greater than normal power.
RequiresInt 13, Spell Focus.
General
Ultimate Magic
You can blend the power of your performance and spellcasting.
RequiresCha 13, bardic performance class ability, able to cast 1st-level spells.
General
Advanced Player's Guide
Your physical mastery grants you an impossible stride.
RequiresAcrobatics 6 ranks, Climb 6 ranks, monk level 6th.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Character level 3rd, drow.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Ability to cast <i>summon monster</i> or <i>summon natu…
General
Adventurer's Guide
You are more aware of the supernatural forces that influence the world-and, consequently, are more easily noticed by them.
General
Adventurer's Guide
You are more aware of the supernatural forces that influence the world-and, consequently, are more easily noticed by them.
General
Adventurer's Guide
You are more aware of the supernatural forces that influence the world-and, consequently, are more easily noticed by them.
General
Occult Adventures
You have a strong connection to a particular legend, which empowers the spirits you channel.
General
Adventurer's Guide
Your insight and force of will can tame dangerous spirits.
General
Adventurer's Guide
Your insight and force of will can tame dangerous spirits.