Library / Character Options

Feats

Filters

Talent pools are class features (e.g. Rogue Talents), not feats you select independently.
Clear
Showing 649–672 of 721 feats.
General Advanced Class Guide

You gain an additional daily use of each of your minor magic and major magic rogue talents.

General Advanced Player's Guide

You may be small, but your remarks cut others down to size.

RequiresCha 13, Small size or smaller.

General Ultimate Intrigue

You are able to notice, intercept, and interpret telepathic communication around you.

RequiresSense Motive 10 ranks, ability to cast detect thoughts or telepathy as a spell …

General Advanced Race Guide

Requires<p class="stat-block-1">Con 13, Diehard, Endurance, half-orc or orc.</p>

General Advanced Player's Guide

Your mastery of the magic of changing makes your transmutations more durable.

RequiresSpell Focus (transmutation).

General Advanced Race Guide

Requires<p class="stat-block-1">Tengu Wings, character level 7th, tengu.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Character level 5th, tengu.</p>

General Ultimate Magic

You can blend the power of arcane and divine magic.

RequiresWis 13, Int or Cha 13, able to cast 1st-level arcane spells, able to cast 1st-l…

General Occult Adventures

You possess and can open a third eye that permits you to see things as they really are and gain greater insight into auras.

General Ultimate Magic

Thinking back, you discover a lie in what you once thought to be words of truth.

RequiresDiscern lies class feature.

General Ultimate Intrigue

Those who you intimidate know that you'll go through with your threats.

RequiresNerve-Racking Negotiator, Persuasive, Skill Focus (Intimidate)..

General Advanced Race Guide

Requires<p class="stat-block-1">Half-orc or orc, rage class feature.</p>

General Ultimate Wilderness

You relish hot climates, as the equatorial heat does not sap your strength.

General Ultimate Wilderness

Your understanding of your barbaric totem flourishes as your combat prowess grows.

RequiresNo barbarian totem rage powers except those chosen with this feat or Totemic In…

General Ultimate Wilderness

You were born to or have lived among the barbarian tribes of the wild and passed the trials of their sacred totems.

RequiresNo barbarian totem rage powers except the one you choose with this feat

General Ultimate Wilderness

Through both might of arms and spiritual wisdom, you have attained full understanding of your barbaric totem.

RequiresNo barbarian totem rage powers except those chosen with this feat, Totemic Disc…

General Horror Adventures

You instill unbidden thoughts and desires into another with your touch.

RequiresChannel negative energy 6d6

General Core Rulebook

You have enhanced physical stamina.

General Advanced Race Guide

Requires<p class="stat-block-1">Dwarf, hardy racial trait.</p>

General Advanced Race Guide

Requires<p class="stat-block-1">Power Attack, Disable Device 1 rank, orc.</p>

General Ultimate Combat

You have an instinct for waiting until just the right moment to spring a hazard or trap.

RequiresCraft (traps) 5 ranks.

General Ultimate Wilderness

You use the flexibility of tree branches to aid in making arboreal leaps.

General Advanced Race Guide

Requires<p class="stat-block-1">Character level 5th, <i>hydraulic push</i> spell-like a…

General Adventurer's Guide

You endured the grueling coming-of-age rituals of your tribe or following, and proudly bear the scars that grant you the blessings of your tribe's ancestors or totem.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.