Showing 121–144 of 592 feats.
Combat
Ultimate Combat
You know how to defend yourself against a certain class of weaponry.
RequiresInt 13, base attack bonus +5.
Combat
Core Rulebook
You can knock arrows and other projectiles off course, preventing them from hitting you.
RequiresDex 13, Improved Unarmed Strike.
Combat
Advanced Race Guide
—
Requires<p class="stat-block-1">Base attack bonus +1, Intimidate 1 rank, hobgoblin.</p>
General
Combat
Occult Adventures
Your painful stare inspires fear in your foes.
Combat
Advanced Race Guide
—
Requires<p class="stat-block-1">Hard-Headed, base attack bonus +6, dwarf.</p>
Combat
Advanced Race Guide
—
Requires<p class="stat-block-1">Cautious Fighter, base attack bonus +1, halfling.</p>
Combat
Advanced Race Guide
—
Requires<p class="stat-block-1">Half-orc or orc, rage class feature.</p>
Combat
Ultimate Combat
Pitting all of your strength and resolve against your enemy, you deliver a strike that is impossible to ignore.
RequiresVital Strike, base attack bonus +9.
Combat
Advanced Player's Guide
Your critical hits can disarm your foes.
RequiresInt 13, Combat Expertise, Improved Disarm, base attack bonus +9.
Combat
Ultimate Combat
You can feint to disengage from combat.
RequiresInt 13, Combat Expertise, Improved Feint.
Combat
Ultimate Combat
Distracting your opponents gives you the opportunity to make a swift retreat.
RequiresInt 13, Combat Expertise, Disengaging Feint, Improved Feint.
Combat
Ultimate Combat
You make one last attack before beating a hasty retreat.
RequiresInt 13, Combat Expertise, Disengaging Feint, Dodge, Improved Feint, Mobility.
Combat
Advanced Class Guide
When you successfully use Dazzling Display against any shaken, frightened, or panicked opponents, their fear increases by one step.
Combat
Horror Adventures
Your powerful fists can reduce undead foes to dust.
RequiresChannel positive energy 4d6
Combat
Advanced Player's Guide
With a well-placed shot, you make it harder for a nearby opponent to cast spells.
RequiresDex 13, Point-Blank Shot, fighter level 6th.
Combat
Core Rulebook
Your training makes it difficult for enemy spellcasters to safely cast spells near you.
Requires6th-level fighter.
Animal
Combat
Ultimate Wilderness
The animal's presence harries nearby enemies, making concentration difficult.
Combat
Ultimate Combat
You are accurate with thrown weapons at longer ranges than normal.
RequiresStr 13.
Combat
Teamwork
Advanced Class Guide
+2 on your next attack against a foe an ally who also has this feat charged and hit (before that ally's next turn).
Combat
Adventurer's Guide
You stride forward with confidence, trusting your performance to protect you as much as your arms and armor.
Combat
Adventurer's Guide
Those distracted by your performance leave themselves open to vicious attacks.
Combat
Style
Adventurer's Guide
Use any Perform skill in place of Bluff to feint, and feint as a move action when you begin a bardic performance.
Combat
Style
Ultimate Combat
Spend two Elemental Fist attempts to whirl a storm dealing your unarmed + electricity damage to adjacent creatures and deafening them (Fort negates).
RequiresCon 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist**, Improved Unarmed…
Combat
Style
Ultimate Combat
Gain +1 Elemental Fist/day and electricity resistance equal to your BAB or monk level; foes your electricity Elemental Fist damages are staggered.
RequiresCon 15, Wis 15, Djinni Style, Elemental Fist**, Improved Unarmed Strike, base a…