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Showing 121–144 of 592 feats.
Combat Ultimate Combat

You know how to defend yourself against a certain class of weaponry.

RequiresInt 13, base attack bonus +5.

Combat Core Rulebook

You can knock arrows and other projectiles off course, preventing them from hitting you.

RequiresDex 13, Improved Unarmed Strike.

Combat Advanced Race Guide

Requires<p class="stat-block-1">Base attack bonus +1, Intimidate 1 rank, hobgoblin.</p>

General Combat Occult Adventures

Your painful stare inspires fear in your foes.

Combat Advanced Race Guide

Requires<p class="stat-block-1">Hard-Headed, base attack bonus +6, dwarf.</p>

Combat Advanced Race Guide

Requires<p class="stat-block-1">Cautious Fighter, base attack bonus +1, halfling.</p>

Combat Advanced Race Guide

Requires<p class="stat-block-1">Half-orc or orc, rage class feature.</p>

Combat Ultimate Combat

Pitting all of your strength and resolve against your enemy, you deliver a strike that is impossible to ignore.

RequiresVital Strike, base attack bonus +9.

Combat Advanced Player's Guide

Your critical hits can disarm your foes.

RequiresInt 13, Combat Expertise, Improved Disarm, base attack bonus +9.

Combat Ultimate Combat

You can feint to disengage from combat.

RequiresInt 13, Combat Expertise, Improved Feint.

Combat Ultimate Combat

Distracting your opponents gives you the opportunity to make a swift retreat.

RequiresInt 13, Combat Expertise, Disengaging Feint, Improved Feint.

Combat Ultimate Combat

You make one last attack before beating a hasty retreat.

RequiresInt 13, Combat Expertise, Disengaging Feint, Dodge, Improved Feint, Mobility.

Combat Advanced Class Guide

When you successfully use Dazzling Display against any shaken, frightened, or panicked opponents, their fear increases by one step.

Combat Horror Adventures

Your powerful fists can reduce undead foes to dust.

RequiresChannel positive energy 4d6

Combat Advanced Player's Guide

With a well-placed shot, you make it harder for a nearby opponent to cast spells.

RequiresDex 13, Point-Blank Shot, fighter level 6th.

Combat Core Rulebook

Your training makes it difficult for enemy spellcasters to safely cast spells near you.

Requires6th-level fighter.

Animal Combat Ultimate Wilderness

The animal's presence harries nearby enemies, making concentration difficult.

Combat Ultimate Combat

You are accurate with thrown weapons at longer ranges than normal.

RequiresStr 13.

Combat Teamwork Advanced Class Guide

+2 on your next attack against a foe an ally who also has this feat charged and hit (before that ally's next turn).

Combat Adventurer's Guide

You stride forward with confidence, trusting your performance to protect you as much as your arms and armor.

Combat Adventurer's Guide

Those distracted by your performance leave themselves open to vicious attacks.

Combat Style Adventurer's Guide

Use any Perform skill in place of Bluff to feint, and feint as a move action when you begin a bardic performance.

Combat Style Ultimate Combat

Spend two Elemental Fist attempts to whirl a storm dealing your unarmed + electricity damage to adjacent creatures and deafening them (Fort negates).

RequiresCon 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist**, Improved Unarmed…

Combat Style Ultimate Combat

Gain +1 Elemental Fist/day and electricity resistance equal to your BAB or monk level; foes your electricity Elemental Fist damages are staggered.

RequiresCon 15, Wis 15, Djinni Style, Elemental Fist**, Improved Unarmed Strike, base a…

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