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Showing 1–24 of 592 feats.
Combat Ultimate Intrigue

Your skillful movements prevent foes from disrupting your spells.

RequiresCombat Casting, Skill Focus (Acrobatics)..

Combat Ultimate Combat

You can quickly apply poison to gloved hands, protected feet, or other protected body parts, delivering the poison with your unarmed strikes.

RequiresPoison use class feature, Craft (alchemy) 1 rank, Improved Unarmed Strike.

Combat Adventurer's Guide

The Gray Maidens' signature armor hinders you less than others.

Combat Core Rulebook

You've learned to use your quickness in place of brute force when performing combat maneuvers.

Combat Style Adventurer's Guide

While fighting defensively or using Combat Expertise with a single Aldori dueling sword, gain +2 on weapon damage rolls.

Combat Style Adventurer's Guide

Designate a focused target each turn (−2 AC vs everyone else); while using Combat Expertise or fighting defensively, parry that target's attacks as an immediate action.

Combat Style Adventurer's Guide

When you parry with Aldori Style Aegis, ignore the attack-roll penalties from Combat Expertise or fighting defensively.

Combat Ultimate Combat

Although you are not a gunslinger, you have and can use grit.

RequiresYou have no levels in a class that has the grit class feature.

Combat Advanced Class Guide

Though not a swashbuckler, you have and can use panache.

Combat Ultimate Wilderness

When cornered and wounded, you fight like a feral beast.

Combat Advanced Class Guide

You know if a visible creature has a dodge bonus, and gain up to +2 on attack rolls against it (never more than its dodge bonus).

RequiresDodge, Mobility; base attack bonus +7, brawler level 4th, or monk level 4th

Combat Ultimate Wilderness

You have trained to fight while submerged in water.

Combat Ultimate Combat

You can twirl your sling in a way that maximizes its effectiveness.

RequiresPoint-Blank Shot, proficient with sling or halfling sling staff.

Combat Core Rulebook

You have mastered the ability to cast spells while wearing armor.

RequiresArcane Armor Training, Medium Armor Proficiency, caster level 7th.

Combat Core Rulebook

You have learned how to cast spells while wearing armor.

RequiresLight Armor Proficiency, caster level 3rd.

Combat Core Rulebook

You draw upon your arcane power to enhance your weapons with magical energy.

RequiresAbility to cast arcane spells.

Combat Core Rulebook

You are skilled at wearing heavy armor.

RequiresLight Armor Proficiency, Medium Armor Proficiency.

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