Library / Bestiary

Archon, Star

CR 19.00 Outsider LG Large
This powerful humanoid floats in the air on a nimbus of pearly light. He grips a golden starknife in one hand.

Star archons are the tacticians and strategists of Heaven. Gifted with insight and powerful magic, they spend much of their time steering long-term plans for Heaven's armies and good folk in the world.

STR
24
DEX
19
CON
31
INT
20
WIS
24
CHA
23
HP
294 (19d10+190); regeneration 10 (evil weapons and effects)
AC
34, touch 11, flat-footed 32 (+9 armor, +1 Dex, +1 dodge, +12 natural, +2 shield, -1 size; +2 deflection vs. evil)
Speed
40 ft., fly 120 ft. (good); 30 ft. (fly 90 ft.) in armor
Init
+8
Melee
+5 holy starknife +29/+24/+19/+14 (1d6+12/×3)
Space
10 ft.
Reach
10 ft.
BAB
+19
CMB
+27
CMD
42
Fort
+21
Ref
+17
Will
+15; +4 vs. poison
DR
10/evil
SR
30
Defensive Abilities
explosive rebirth

smite evil 1/day (+6 attack and AC, +29 damage)

Diplomacy +28, Fly +20, Heal +16, Intimidate +28, Knowledge (arcana and engineering) +14, Knowledge (history and nature) +18, Knowledge (religion) +24, Perception +29, Sense Motive +29, Spellcraft +24, Stealth +14, Survival +17

spell-like abilities:
Constant—Detect Evil, Constant—Magic Circle Against Evil, Constant—True Seeing, At will—Aid, At will—Continual Flame, At will—Teleport, Greater, At will—Message, At will—Sunbeam, 1/day—Meteor Swarm, 1/day—Polar Ray, 1/day—Prismatic Spray, 1/day—Sunburst
cleric spells prepared:
Details
Type
Outsider
Alignment
LG
Size
Large
Environment
any (Heaven)
Organization
solitary or pair
Treasure
double (full plate, heavy steel shield, +5 holy starknife)
Senses
darkvision 60 ft., low-light vision, detect evil, true seeing; Perception +29
Languages
Celestial, Draconic, Infernal; truespeech
Source
Bestiary 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.