Library / Bestiary

Dragon, Imperial, Sea, Ancient

CR 17.00 Dragon CG Gargantuan

Infused with the power of waves and storms, sea dragons—or jiaolungs, as they are known in many lands—are draconic protectors of oceans and their creatures. Possessing tempestuous natures, sea dragons wander widely, sometimes claiming thousands of miles of ocean and coastlines as their protectorates.

STR
35
DEX
8
CON
25
INT
24
WIS
25
CHA
24
HP
310 (23d12+161)
AC
37, touch 5, flat-footed 37 (-1 Dex, +32 natural, -4 size)
Speed
40 ft., fly 250 ft. (clumsy), swim 100 ft.
Init
+3
Melee
bite +32 (4d6+18), 2 claws +32 (2d8+12), gore +32 (2d8+18), tail slap +29 (2d8+18)
Space
20 ft.
Reach
15 ft. (20 ft. with bite and gore)
BAB
+23
CMB
+39
CMD
48 (52 vs. trip)
Fort
+22
Ref
+14
Will
+20
DR
15/magic
SR
28

breath weapon (60-ft. cone, 20d6 fire damage, DC 28)

crush (DC 28, 4d6+18)

tail sweep (DC 28, 2d6+18)

torrent breath

change shape

sea strider

unfettered swimmer

water breathing

Alertness from Feat

<p class="stat-block-1"> You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.</p>

Great Fortitude from Feat

<p class="stat-block-1"> You get a +2 bonus on all Fortitude saving throws.</p>

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Lightning Reflexes from Feat

<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>

Lunge from Feat

<p class="stat-block-1"> You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a &ndash;2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made.</p>

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Bluff +33, Diplomacy +33, Fly +11, Intimidate +33, Knowledge (arcana, geography, history, nature) +33, Perception +37, Sense Motive +37, Stealth +13, Survival +33, Swim +46

spell-like abilities:
At will—Control Water, At will—Call Lightning, At will—Create Water, At will—Hydraulic Push, At will—Water Walk
spells known:
7th (5/day)—Insanity, 7th (5/day)—Plane Shift, 6th (7/day)—Chain Lightning, 6th (7/day)—Freezing Sphere, 6th (7/day)—Forceful Hand, 5th (7/day)—Cone Of Cold, 5th (7/day)—Dream, 5th (7/day)—Mind Fog, 5th (7/day)—Persistent Image, 4th (7/day)—Black Tentacles, 4th (7/day)—Confusion, 4th (7/day)—Geas, Lesser, 4th (7/day)—Rainbow Pattern, 3rd (8/day)—Haste, 3rd (8/day)—Hold Person, 3rd (8/day)—Lightning Bolt, 3rd (8/day)—Sleet Storm, 2nd (8/day)—Gust Of Wind, 2nd (8/day)—Mirror Image, 2nd (8/day)—Obscure Object, 2nd (8/day)—Scare, 2nd (8/day)—See Invisibility, 1st (8/day)—Charm Person, 1st (8/day)—Chill Touch, 1st (8/day)—Color Spray, 1st (8/day)—Expeditious Retreat, 1st (8/day)—Sleep, At will—Acid Splash, At will—Daze, At will—Detect Magic, At will—Ghost Sound, At will—Mage Hand, At will—Message, At will—Ray Of Frost, At will—Read Magic, At will—Resistance
Details
Type
Dragon
Alignment
CG
Size
Gargantuan
Senses
dragon senses; Perception +37
Languages
Aquan, Auran, Celestial, Common, Draconic, Elven, Gnome, Sylvan
Source
Bestiary 3
Sources Used in This Record
48 House/Core
  • Uses feat: Alertness (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Great Fortitude (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Lightning Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Lunge (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Power Attack (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Knows spell: Control Water (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Call Lightning (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Create Water (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Hydraulic Push (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Water Walk (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Insanity (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Plane Shift (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Chain Lightning (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Freezing Sphere (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Forceful Hand (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Cone Of Cold (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Dream (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Mind Fog (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Persistent Image (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Black Tentacles (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Confusion (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Geas, Lesser (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Rainbow Pattern (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Haste (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Hold Person (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Lightning Bolt (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Sleet Storm (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Gust Of Wind (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Mirror Image (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Obscure Object (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Scare (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: See Invisibility (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Charm Person (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Chill Touch (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Color Spray (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Expeditious Retreat (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Sleep (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Acid Splash (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Daze (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Detect Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Ghost Sound (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Mage Hand (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Message (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Ray Of Frost (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Read Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Resistance (Spell)
    House/Core — covered by the site's Section 15.
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