Evocation
Object sheds shadows in 60-ft. radius.
Class Levels:
Adept 3
Cleric 3
Oracle 3
Shaman 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Conjuration
Healing
Stops poison from harming subject for 1 hour/level.
Class Levels:
Bard 2
Adept 2
Druid 2
Skald 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Paladin 2
Alchemist 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Investigator 2
Divination
Reveals the presence, location, and power of chaotic auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals the presence, location, and power of evil auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals the presence, location, and power of good auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals the presence, location, and power of lawful auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Detects all spells and magic items within 60 ft.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Abjuration
Exist comfortably in hot or cold regions.
Class Levels:
Adept 1
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Bloodrager 1
Investigator 1
Spiritualist 1
Necromancy
You cut out an enemy's heart and consume it, absorbing that enemy's power as your own.
Class Levels:
Adept 2
Witch 2
Cleric 2
Oracle 2
Warpriest 2
Antipaladin 2
Illusion
Figment
Creates illusory sound up to the volume of 4 normal humans per caster level.
Class Levels:
Bard 0
Adept 0
Magus 0
Skald 0
Medium 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Mesmerist 0
Divination
+1 on one attack roll, saving throw, or skill check.
Class Levels:
Adept 0
Druid 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Summoner 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Conjuration
Healing
Cures 10 points/level damage, all diseases and mental conditions.
Class Levels:
Adept 5
Druid 7
Witch 7
Cleric 6
Oracle 6
Shaman 7
Alchemist 6
Warpriest 6
Inquisitor 6
Investigator 6
Spiritualist 6
Illusion
Glamer
Subject is invisible for 1 min./level or until it attacks.
Class Levels:
Bard 2
Adept 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Evocation
Object shines like a torch.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Evocation
Electricity deals 1d6/level damage.
Class Levels:
Adept 3
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Creation
As minor creation, plus stone and metal.
Class Levels:
Adept 5
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Transmutation
Makes minor repairs on an object.
Class Levels:
Bard 0
Adept 0
Druid 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Shaman 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0
Warpriest 0
Spiritualist 0
Conjuration
Creation
Creates one cloth or wood object.
Class Levels:
Adept 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Spiritualist 3
Illusion
Figment
Creates decoy duplicates of you.
Class Levels:
Bard 2
Adept 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Conjuration
Healing
Immunizes subject against poison, detoxifies venom in or on subject.
Class Levels:
Bard 4
Adept 3
Druid 3
Skald 4
Witch 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Conjuration
Creation
Fog surrounds you, obscuring vision beyond 5 ft. (20% concealment at 5 ft., total beyond).
Class Levels:
Adept 1
Druid 1
Magus 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Warpriest 1
Spiritualist 1
Elementalist Wizard 1
Transmutation
Polymorph
Gives one willing subject a new form.
Class Levels:
Adept 4
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Investigator 5
Abjuration
+2 AC and saves vs. chaos, wards against mental control, and bars summoned chaotic creatures.
Class Levels:
Adept 1
Cleric 1
Medium 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Abjuration
+2 AC and saves vs. evil, wards against mental control, and bars summoned evil creatures.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Inquisitor 1