Library / Spells / Adept Spells

Adept Spells

An adept casts divine spells drawn from the adept spell list, combining divine magic with limited arcane powers. Learn more about the Adept class.

Abjuration

+2 AC and saves vs. good, wards against mental control, and bars summoned good creatures.

Class Levels:
Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Abjuration

+2 AC and saves vs. law, wards against mental control, and bars summoned lawful creatures.

Class Levels:
Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Transmutation

Purifies 1 cu. ft./level of food or water.

Class Levels:
Adept 0 Druid 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Warpriest 0
Conjuration Healing

Restores life to subject who died as long as one day/level ago.

Class Levels:
Adept 5 Witch 6 Cleric 5 Oracle 5 Shaman 6 Warpriest 5 Spiritualist 5
Divination

Read scrolls and spellbooks.

Class Levels:
Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Ranger 1 Shaman 0 Wizard 0 Paladin 1 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Warpriest 0 Inquisitor 0 Antipaladin 1 Spiritualist 0
Abjuration

Frees object or person from curse.

Class Levels:
Bard 3 Adept 3 Skald 3 Witch 3 Cleric 3 Medium 3 Oracle 3 Shaman 3 Wizard 4 Paladin 3 Arcanist 4 Sorcerer 4 Alchemist 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Investigator 3
Conjuration Healing

Cures all diseases affecting subject.

Class Levels:
Adept 3 Druid 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 Spiritualist 3
Abjuration

Ignores first 10 (or more) points of damage per attack from specified energy type.

Class Levels:
Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2 Elementalist Wizard 2
Conjuration Healing

Restores level and ability score drains.

Class Levels:
Adept 4 Cleric 4 Oracle 4 Shaman 4 Paladin 4 Alchemist 4 Mesmerist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Evocation

Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).

Class Levels:
Adept 2 Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Divination

Reveals invisible creatures or objects.

Class Levels:
Bard 3 Adept 2 Skald 3 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 3 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2
Enchantment Compulsion

Puts 4 HD of creatures into magical slumber.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Conjuration Healing

Cause a dying creature to stabilize.

Class Levels:
Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Psychic 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Abjuration

Grants DR 10/adamantine.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Inquisitor 4 Investigator 4 Elementalist Wizard 4
Divination

Speak and understand any language.

Class Levels:
Bard 2 Adept 3 Skald 2 Witch 3 Cleric 4 Medium 2 Oracle 4 Shaman 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 2 Warpriest 4 Inquisitor 2 Investigator 3 Spiritualist 3
Necromancy

Touch attack fatigues target.

Class Levels:
Adept 0 Witch 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Divination

Lets you see all things as they really are.

Class Levels:
Adept 5 Druid 7 Magus 6 Witch 6 Cleric 5 Medium 4 Oracle 5 Shaman 5 Wizard 6 Psychic 5 Arcanist 6 Sorcerer 6 Summoner 5 Alchemist 6 Mesmerist 6 Warpriest 5 Inquisitor 5 Investigator 6 Spiritualist 6
Evocation

2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Elementalist Wizard 4
Conjuration Creation

Creates a stone wall that can be shaped.

Class Levels:
Adept 5 Druid 6 Magus 5 Cleric 5 Hunter 6 Oracle 5 Shaman 6 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5
Conjuration Creation

Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement.

Class Levels:
Adept 2 Magus 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2
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