Transmutation
Drains 1 dose of venom from a poisonous creature and magically coats your weapon.
Class Levels:
Druid 3
Witch 3
Cleric 3
Ranger 3
Alchemist 3
Antipaladin 3
Evocation
You disrupt the conjuring energies within a summoned creature, causing it to violently explode.
Class Levels:
Witch 4
Cleric 3
Shaman 3
Wizard 3
Sorcerer 3
Summoner 2
Bloodrager 2
Antipaladin 3
Transmutation
Polymorph
This spell functions as ancestral regression, except as noted above and as follows.
Class Levels:
Witch 2
Cleric 2
Medium 2
Wizard 3
Psychic 2
Sorcerer 3
Alchemist 2
Antipaladin 3
Necromancy
Control multiple zombies in human guise.
Class Levels:
Witch 5
Cleric 4
Shaman 4
Wizard 5
Sorcerer 5
Occultist 4
Warpriest 4
Antipaladin 3
Spiritualist 4
Enchantment
Charm
Target takes a -10 penalty on Sense Motive checks and +10 to Bluff against it; lies become one step more believable.
Class Levels:
Bard 3
Witch 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Necromancy
Give a creature a bite attack and a hunger for its own kind's flesh.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Warpriest 4
Antipaladin 3
Spiritualist 4
Illusion
Figment
You create an illusion that takes the same space as a foe and mimics its movements perfectly.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Occultist 4
Antipaladin 3
Necromancy
Touch attack, 2d8 damage +1/level (max +10).
Class Levels:
Witch 2
Cleric 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Antipaladin 3
Spiritualist 2
Transmutation
You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in size.
Class Levels:
Witch 3
Cleric 3
Medium 2
Shaman 3
Wizard 4
Sorcerer 4
Mesmerist 3
Occultist 3
Bloodrager 4
Antipaladin 3
Spiritualist 4
Illusion
Glamer
You cause the target to become invisible and silent, but only to his allies.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Inquisitor 3
Antipaladin 3
Conjuration
Teleportation
Teleports a friend out of a grapple.
Class Levels:
Paladin 3
Inquisitor 4
Antipaladin 3
Divination
You can see invisible creatures and objects within 30 feet of you.
Class Levels:
Paladin 3
Inquisitor 4
Antipaladin 3
Necromancy
You point out your target's faults and failures, staggering the target for 1 round.
Class Levels:
Paladin 3
Inquisitor 4
Antipaladin 3
Abjuration
10-ft. emanation grants +2 AC and saves vs. good, and wards against summoned creatures.
Class Levels:
Cleric 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Abjuration
10-ft. emanation grants +2 AC and saves vs. law, and wards against summoned creatures.
Class Levels:
Cleric 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Transmutation
Weapon gains +1 bonus/four levels (max +5).
Class Levels:
Magus 3
Cleric 4
Oracle 4
Shaman 4
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Warpriest 4
Bloodrager 3
Inquisitor 3
Antipaladin 3
Abjuration
Hides subject from divination, scrying.
Class Levels:
Hunter 4
Medium 2
Ranger 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Investigator 3
Spiritualist 3
Illusion
Phantasm
Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.
Class Levels:
Bard 4
Witch 3
Shaman 4
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Antipaladin 3
Necromancy
If a creature successfully takes the item targeted by this spell while you are holding, wearing, or wielding it, the creature must attempt a Will save.
Class Levels:
Witch 4
Occultist 3
Inquisitor 3
Antipaladin 3
Spiritualist 3
Transmutation
Wards armor to animate into a Medium combatant when its wearer is knocked unconscious.
Class Levels:
Magus 4
Witch 3
Cleric 4
Medium 4
Shaman 3
Wizard 4
Paladin 3
Sorcerer 4
Occultist 4
Antipaladin 3
Spiritualist 3
Necromancy
Forces attackers to roll damage twice take higher, but failing a save demoralizes them.
Class Levels:
Magus 4
Witch 4
Cleric 3
Oracle 3
Wizard 4
Sorcerer 4
Bloodrager 4
Inquisitor 3
Antipaladin 3
Evocation
Send forth a wave of flames screaming with the agony of the damned.
Class Levels:
Cleric 3
Warpriest 3
Antipaladin 3
Conjuration
Healing
You can cast this spell only when you have fewer than one-quarter of your total hit points.
Class Levels:
Cleric 3
Ranger 3
Paladin 3
Inquisitor 3
Antipaladin 3
Illusion
Glamer
Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target.
Class Levels:
Bard 3
Magus 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Inquisitor 3
Antipaladin 3