Conjuration
Summoning
Summons an extraplanar creature from the 3rd-level list (or 1d3 from 2nd-level list).
Class Levels:
Bard 3
Skald 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Antipaladin 3
Spiritualist 3
Conjuration
Summoning
Summons an extraplanar creature from the 4th-level list (or 1d3 from 3rd-level list).
Class Levels:
Bard 4
Skald 4
Witch 4
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Warpriest 4
Antipaladin 4
Spiritualist 4
Elementalist Wizard 4
Transmutation
You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance.
Class Levels:
Medium 3
Wizard 3
Paladin 3
Sorcerer 3
Alchemist 4
Bloodrager 3
Antipaladin 3
Transmutation
You become grounded and nearly immovable.
Class Levels:
Magus 3
Cleric 3
Ranger 3
Paladin 3
Bloodrager 3
Antipaladin 3
Necromancy
Animate dead when a specific trigger condition occurs.
Class Levels:
Cleric 4
Shaman 4
Wizard 5
Sorcerer 5
Occultist 4
Warpriest 4
Antipaladin 4
Spiritualist 4
Necromancy
A touch from your hand, which is engulfed in darkness, disrupts a creature's vision by coating its eyes in supernatural darkness.
Class Levels:
Bard 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Sorcerer 1
Antipaladin 1
Necromancy
This spell causes any existing wounds that the target possesses to bleed profusely.
Class Levels:
Druid 1
Witch 2
Cleric 1
Shaman 2
Wizard 2
Sorcerer 2
Bloodrager 1
Antipaladin 2
Necromancy
Target suffers the effect of the poison in you.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Antipaladin 2
Transmutation
This spell allows you to add a creature's stolen face to or remove such a face that you've already applied from your own.
Class Levels:
Magus 5
Witch 5
Cleric 4
Oracle 4
Shaman 4
Wizard 5
Sorcerer 5
Alchemist 5
Inquisitor 4
Antipaladin 4
Evocation
You test a creature's purity of convictions by exposing it to a sheet of divine fire.
Class Levels:
Cleric 3
Paladin 3
Inquisitor 3
Antipaladin 3
Necromancy
You infuse the target mindless undead creature with power drawn from the Shadow Plane, immediately granting it the advanced creature simple template.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Occultist 4
Antipaladin 4
Illusion
A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the weapon misses.
Class Levels:
Bard 2
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Antipaladin 2
Enchantment
Compulsion
Target is compelled to avoid another creature.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 2
Antipaladin 2
Necromancy
Haunted
You shroud an area in unclean influence, rendering those who pass through it and fail their Will saving throws more enticing to ravenous undead.
Class Levels:
Cleric 2
Inquisitor 2
Antipaladin 2
Abjuration
Conceals alignment for 24 hours.
Class Levels:
Bard 1
Skald 1
Cleric 2
Oracle 2
Paladin 2
Psychic 2
Alchemist 2
Mesmerist 1
Warpriest 2
Inquisitor 2
Antipaladin 2
Investigator 2
Illusion
Glamer
You shroud a single trap with a powerful illusion to make it more difficult to locate.
Class Levels:
Hunter 2
Ranger 2
Occultist 3
Antipaladin 2
Transmutation
Empowers natural attacks or unarmed strikes of undead creatures with a +1 enhancement bonus.
Class Levels:
Witch 1
Cleric 1
Wizard 1
Sorcerer 1
Inquisitor 1
Antipaladin 1
Transmutation
This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels (maximum +5).
Class Levels:
Witch 3
Cleric 3
Wizard 3
Sorcerer 3
Inquisitor 3
Antipaladin 3
Evocation
Weapon becomes +5, deals +2d6 damage vs. good.
Class Levels:
Antipaladin 4
Abjuration
This spell grants you resistance to the holy powers of good-aligned deities and their servants.
Class Levels:
Cleric 4
Wizard 4
Sorcerer 4
Inquisitor 3
Antipaladin 3
Conjuration
Healing
This functions as life current except you infuse the current with negative energy, so it heals undead and harms living creatures.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Shaman 3
Warpriest 3
Antipaladin 3
Enchantment
Target's attitude worsens by two categories.
Class Levels:
Bard 4
Skald 4
Wizard 6
Psychic 5
Arcanist 6
Sorcerer 6
Mesmerist 4
Antipaladin 3
Necromancy
Polymorph
The target of this spell grows the fangs of a vampire, as well as a thirst for blood.
Class Levels:
Druid 3
Witch 3
Cleric 3
Wizard 3
Sorcerer 3
Antipaladin 3
Necromancy
Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.
Class Levels:
Magus 3
Witch 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Antipaladin 3
Spiritualist 3