Abjuration
10-ft. emanation grants +2 AC and saves vs. good, and wards against summoned creatures.
Class Levels:
Cleric 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Abjuration
10-ft. emanation grants +2 AC and saves vs. law, and wards against summoned creatures.
Class Levels:
Cleric 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Transmutation
Weapon gains +1 bonus/four levels (max +5).
Class Levels:
Magus 3
Cleric 4
Oracle 4
Shaman 4
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Warpriest 4
Bloodrager 3
Inquisitor 3
Antipaladin 3
Illusion
Figment
As silent image, plus sound, smell and thermal effects.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Necromancy
You curse a dying creature to gain hero points.
Class Levels:
Witch 3
Shaman 4
Wizard 3
Arcanist 3
Sorcerer 3
Necromancy
As magic jar, but limited to line of sight.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Investigator 3
Transmutation
You cause the touched object to become lighter than air, such that it floats if not weighted down.
Class Levels:
Bard 3
Magus 3
Skald 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Occultist 3
Warpriest 3
Unchained Summoner 3
Illusion
Figment
This spell functions as the dream spell, except as follows.
Class Levels:
Bard 3
Skald 3
Witch 2
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 2
Mesmerist 3
Investigator 2
Transmutation
Polymorph
Take the form and some of the powers of a Small or Medium monstrous humanoid.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Enchantment
Charm
This spell creates an unearthly and infectious song that seductively summons all who hear it.
Class Levels:
Bard 4
Druid 3
Skald 4
Witch 3
Hunter 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 4
Mesmerist 3
Abjuration
Hides subject from divination, scrying.
Class Levels:
Hunter 4
Medium 2
Ranger 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Investigator 3
Spiritualist 3
Necromancy
You cause any diseased creatures in the area to become extremely contagious.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 2
Bloodrager 3
Antipaladin 2
Evocation
Inflicts 1d6 nonlethal damage 1 round/level.
Class Levels:
Witch 3
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Transmutation
Polymorph
Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat.
Class Levels:
Magus 4
Witch 3
Cleric 3
Medium 3
Oracle 3
Wizard 3
Paladin 4
Arcanist 3
Sorcerer 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Conjuration
Creation
Creates an explosion of conjured metal pellets.
Class Levels:
Magus 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Bloodrager 4
Conjuration
Creation
Conjures a phantom to drive vehicles.
Class Levels:
Bard 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Spiritualist 3
Conjuration
Creation
Magic horse appears for 1 hour/level.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Transmutation
The target's tail moves and acts more quickly, almost with a mind of its own.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Investigator 3
Abjuration
As protection from arrows, but you may divide the duration among creatures touched.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Investigator 3
Abjuration
Absorbs 12 points/level of damage from one kind of energy.
Class Levels:
Druid 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Transmutation
Polymorph
Transforms a single animal or magical beast into a younger and cuter version of itself for a short period of time.
Class Levels:
Druid 3
Witch 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Enchantment
Compulsion
Gives +2 to Str and Con, +1 on Will saves, -2 to AC.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 2
Bloodrager 3
Investigator 3
Transmutation
You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area of debris.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Conjuration
Summoning
Summon a swarm of poisonous frogs.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Hunter 3
Shaman 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3