Evocation
Inflict 1d6 fire damage to creature by looking at it.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Elementalist Wizard 2
Evocation
1d4/level fire damage (max 5d4).
Class Levels:
Adept 1
Magus 1
Witch 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Transmutation
Target gains a burrow speed of 15.
Class Levels:
Druid 3
Hunter 3
Ranger 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Transmutation
Touch attack slows target, 1d4 Dex damage.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Conjuration
Teleportation
Summon your construct to you.
Class Levels:
Cleric 8
Oracle 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Evocation
Creates a shelter around a campfire.
Class Levels:
Bard 3
Druid 2
Skald 3
Hunter 2
Ranger 2
Wizard 3
Arcanist 3
Sorcerer 3
Elementalist Wizard 3
Transmutation
Subject gains +4 to Dex for 1 min./level.
Class Levels:
Bard 2
Adept 2
Druid 2
Magus 2
Skald 2
Hunter 2
Medium 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Bloodrager 2
Investigator 2
Transmutation
As cat's grace, affects 1 subject/level.
Class Levels:
Bard 6
Druid 6
Magus 6
Skald 6
Hunter 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Necromancy
A creature of 5 HD or less flees for 1d4 rounds.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Cleric 1
Medium 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Spiritualist 1
Conjuration
Creation
Burst deals 1d6 acid/level and lingers.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Transmutation
You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD.
Class Levels:
Druid 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Evocation
1d6/level damage, 1 more bolt/level.
Class Levels:
Magus 6
Witch 7
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Evocation
Creates a floating chain of force.
Class Levels:
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Evocation
This spell functions like chain lightning, except the spell deals fire damage instead of electricity damage.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Enchantment
Charm
Makes monster believe it is your ally.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Mesmerist 3
Enchantment
Charm
As charm monster, but all within 30 ft.
Class Levels:
Bard 6
Skald 6
Witch 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Summoner 6
Mesmerist 6
Enchantment
Charm
Makes one person your friend.
Class Levels:
Bard 1
Skald 1
Witch 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Necromancy
One touch/level deals 1d6 damage and possibly 1 Str damage.
Class Levels:
Magus 1
Witch 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Spiritualist 1
Abjuration
Emanation hampers illusions and stealth.
Class Levels:
Cleric 7
Oracle 7
Shaman 8
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Necromancy
Kills 1d4/level HD of creatures.
Class Levels:
Wizard 6
Arcanist 6
Sorcerer 6
Inquisitor 6
Spiritualist 6
Divination
Scrying
Hear or see at a distance for 1 min./level.
Class Levels:
Bard 3
Skald 3
Witch 3
Medium 2
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Spiritualist 3
Conjuration
Creation
20d6 damage to target creature.
Class Levels:
Druid 9
Wizard 9
Arcanist 9
Sorcerer 9
Elementalist Wizard 9
Evocation
Large hand provides cover, pushes, or attacks your foes.
Class Levels:
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Enchantment
Compulsion
Causes living creatures within 5 ft. to fall asleep.
Class Levels:
Bard 5
Skald 5
Witch 6
Shaman 7
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 5