Transmutation
Objects or creatures fall slowly.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Spiritualist 1
Elementalist Wizard 1
Abjuration
A magical fire warms your belly, granting you fire resistance 5 and making your gut hot to the touch (but not enough to damage you or anything else).
Class Levels:
Druid 1
Cleric 1
Oracle 1
Paladin 1
Alchemist 1
Bloodrager 1
Evocation
As flare, but affects all creatures in 10 ft.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Hunter 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Target takes cold damage and is fatigued.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Shaman 1
Bloodrager 1
Conjuration
Teleportation
This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you.
Class Levels:
Magus 1
Cleric 1
Wizard 1
Paladin 1
Sorcerer 1
Occultist 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Transmutation
Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh, accompanied by a disgusting sucking sound.
Class Levels:
Magus 1
Ranger 1
Wizard 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Transmutation
This spell disrupts the method a target uses for movement.
Class Levels:
Bard 1
Magus 1
Ranger 1
Wizard 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Inquisitor 1
Evocation
Wave of water bull rushes an enemy.
Class Levels:
Druid 1
Magus 1
Hunter 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Transmutation
You create a suit of armor made of ice.
Class Levels:
Druid 1
Cleric 1
Oracle 1
Bloodrager 1
Conjuration
Creation
Masterwork ice dagger deals +1 cold damage.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Conjuration
Healing
You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1.
Class Levels:
Magus 1
Witch 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Summoner 1
Bloodrager 1
Transmutation
Subject gets bonus on Acrobatics checks.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
The target gains a +2 enhancement bonus to its Strength.
Class Levels:
Druid 1
Magus 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Antipaladin 1
Abjuration
You create a glowing crimson line around the area.
Class Levels:
Magus 1
Wizard 1
Sorcerer 1
Bloodrager 1
Transmutation
Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Conjuration
Creation
Gives subject +4 armor bonus.
Class Levels:
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Spiritualist 1
Evocation
1d4+1 damage; +1 missile per two levels above 1st (max 5).
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Weapon gains +1 bonus.
Class Levels:
Magus 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Transmutation
The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Transmutation
You may strike multiple opponents with a single attack.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Conjuration
Summoning
Summons riding horse for 2 hours/level.
Class Levels:
Magus 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Conjuration
Creation
Conjures a single ball of sticky mud and launch it at an enemy's face as a ranged touch attack.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2
Necromancy
You bolster your life energy.
Class Levels:
Magus 1
Wizard 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Spiritualist 1