Library / Spells / Druid Spells

Druid Level 5 Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Necromancy

Dead creature cannot be revived.

Class Levels:
Druid 5 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 5 Warpriest 4
Transmutation

This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to shoot out from random points within the area of effect.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Wizard 5 Sorcerer 5 Warpriest 5
Evocation

Deals 1d6/2 levels slashing damage (max 5d6) and knocks creatures prone toward area edges.

Class Levels:
Druid 5 Ranger 4 Shaman 5
Transmutation

Transforms wood into snakes to fight for you.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 6 Warpriest 5
Necromancy

You may only cast this spell if you currently have a familiar.

Class Levels:
Bard 5 Druid 5 Magus 5 Witch 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Inquisitor 5
Transmutation

This spell functions like steal years, except you drain 1d6 years per two caster levels (maximum 10d6).

Class Levels:
Druid 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Sorcerer 5
Abjuration

Grants DR 10/adamantine.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Inquisitor 4 Investigator 4 Elementalist Wizard 4
Transmutation

You cause a large tree to grow in the 5-foot square you touch.

Class Levels:
Druid 5 Hunter 4 Ranger 4
Conjuration

This spell functions as summon nature's ally V, except you can summon one kodama, 1d3 fukujin, or 1d4+1 shikigami.

Class Levels:
Druid 5 Shaman 5
Conjuration Summoning

Summons a creature from the 5th-level nature list (or 1d3 from 4th-level list).

Class Levels:
Druid 5 Hunter 5 Shaman 5
Transmutation

A special gland grows on the inside of your throat, which absorbs any poisons that you ingest, and can be used to expel them in a toxic spray.

Class Levels:
Druid 5 Witch 5 Hunter 5 Shaman 5 Alchemist 5 Investigator 5
Transmutation

Appear older or younger.

Class Levels:
Druid 5 Witch 4 Hunter 5
Conjuration Creation

Surge of water deals 1d6 bludgeoning damage/2 levels (max 10d6) and extinguishes nonmagical fires.

Class Levels:
Druid 5 Hunter 5 Shaman 5
Enchantment Compulsion

This spell functions only against a creature with an attitude toward you of indifferent or better, and only if the target is not hostile toward you or your visible allies.

Class Levels:
Bard 6 Druid 5 Skald 6 Witch 6 Cleric 5 Hunter 5 Oracle 5 Shaman 5 Wizard 5 Psychic 6 Arcanist 5 Sorcerer 5 Warpriest 5
Transmutation

Permanently transforms two 10-ft. cubes/level of mud or quicksand into soft stone.

Class Levels:
Druid 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5
Transmutation

Permanently transforms two 10-ft. cubes/level of natural stone into mud.

Class Levels:
Druid 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5
Conjuration Teleportation

Step from one tree to another far away.

Class Levels:
Druid 5 Hunter 4 Ranger 4
Evocation

Designates location as unholy.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5
Transmutation Polymorph

Transform ordinary dogs into fiendish minions.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Warpriest 5 Antipaladin 3
Conjuration Creation

Entangling floral vines burst around subject, progressively restricting movement.

Class Levels:
Druid 5 Cleric 5 Oracle 5
Transmutation

You make the targets light enough to be carried by wind.

Class Levels:
Druid 5 Magus 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 5 Warpriest 5 Spiritualist 5
Evocation

2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Elementalist Wizard 4
Conjuration Creation

Thorns damage anyone who tries to pass.

Class Levels:
Druid 5 Hunter 5 Shaman 5
Evocation

An immobile, blinding curtain of white light that blocks line of sight springs into existence.

Class Levels:
Druid 5 Wizard 5 Sorcerer 5
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