You become immune to diseases and toxins, absorb one, and then spread it to others.
Druid Level 4 Spells
A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.
You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely inhale one gas, fog, smoke, mist, or similar cloud-like effect.
You cause the air in the area to ripple where creatures have flown through it up to %1 days ago.
Ignore penalties from middle age.
This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity damage to any creature it strikes.
Subject treads on air as if solid (climb or descend at 45-degree angle).
You alter the flow of water in a natural freshwater channel such as a river, stream, or waterfall.
When you cast this spell, you open your mind to the vast experiences of your ancestors in the hope of learning something pertinent about your current situation.
You compel a single animal to travel to a spot you designate and deliver a message to a creature you identify.
Keeps animated plants at bay.
Tree branches attack opponents.
+2 AC against attacks of opportunity and increases speed.
Animal gains advanced creature simple template.
Flying balls of lightning deal 3d6 electricity damage each.
You change the target's head into that of a bull.
When you cast blast barrier, you cause a rippling wall of loose earth, mud, snow, sand, or gravel to spring up in a designated space within the spell's range.
With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce (90 mph) blast of wind.
Withers one plant or deals 1d6/level damage to plant creature.
Gives creature the ability to deal bleed damage with natural attacks.
Temporarily gain the effects of a corrupted creature's manifestations.
You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and plentiful drink.
This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer.
This spell calms the air and disperses fog, dust, and other particles.
Wasp swarm defends or carries you.