Transmutation
Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs.
Class Levels:
Druid 2
Magus 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Psychic 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Divination
Reveals invisible creatures or objects.
Class Levels:
Bard 3
Adept 2
Skald 3
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 3
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Divination
Perceive nearby creatures that are experiencing fear.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Medium 1
Ranger 2
Shaman 2
Psychic 2
Mesmerist 2
Occultist 2
Warpriest 2
Bloodrager 1
Inquisitor 2
Antipaladin 1
Spiritualist 2
Divination
Determine mental disturbances in nearby creatures.
Class Levels:
Cleric 2
Medium 2
Paladin 2
Psychic 2
Occultist 2
Warpriest 2
Inquisitor 2
Conjuration
Creation
You summon a set of Small or Medium masterwork restraints into being.
Class Levels:
Cleric 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Illusion
You dim your targets' perceptions of light and shadow, convincing them the space they occupy is dark.
Class Levels:
Druid 3
Witch 2
Cleric 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Occultist 3
Inquisitor 2
Antipaladin 2
Enchantment
Compulsion
The target sees its own attire as hopelessly out of fashion, ostentatious, and embarrassing, and is filled with a compulsion to strip off all clothing.
Class Levels:
Bard 2
Skald 2
Psychic 3
Mesmerist 2
Inquisitor 2
Necromancy
You infuse a dagger with necromantic energy, then plunge it into your own body.
Class Levels:
Witch 2
Wizard 2
Sorcerer 2
Inquisitor 2
Antipaladin 2
Divination
Select one teamwork feat you have.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Paladin 2
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Abjuration
You take half of subject's damage.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Psychic 2
Warpriest 2
Inquisitor 2
Transmutation
Fractures shield into orbiting blades that attack adjacent foes for piercing/slashing damage.
Class Levels:
Magus 2
Cleric 2
Medium 2
Shaman 2
Paladin 1
Bloodrager 1
Inquisitor 2
Illusion
Glamer
You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Sorcerer 2
Alchemist 2
Mesmerist 2
Occultist 2
Inquisitor 2
Antipaladin 2
Investigator 2
Spiritualist 2
Illusion
Glamer
Negates sound in 20-ft. radius.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Conjuration
Healing
The target of this spell causes several conditions that he suffers from to be lessened in severity one step.
Class Levels:
Druid 2
Witch 2
Cleric 2
Oracle 2
Ranger 3
Paladin 2
Inquisitor 2
Divination
You immediately discover some of the spells that the target knows or has prepared.
Class Levels:
Bard 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Inquisitor 2
Necromancy
You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target.
Class Levels:
Witch 3
Cleric 3
Shaman 4
Psychic 3
Occultist 4
Inquisitor 2
Antipaladin 2
Conjuration
Healing
You can cast this spell only as a response to a target attempting a saving throw against an effect that would cause the fatigued, shaken, sickened, or staggered conditions.
Class Levels:
Druid 2
Cleric 2
Ranger 1
Shaman 2
Paladin 1
Inquisitor 2
Spiritualist 2
Conjuration
Teleportation
This spell functions as spiral ascent, except the destination and direction of travel is downward from your current location.
Class Levels:
Cleric 2
Inquisitor 2
Evocation
This spell causes an ally made of pure force to appear in a single 5-foot square within range.
Class Levels:
Cleric 2
Shaman 2
Paladin 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Evocation
Magic weapon attacks on its own.
Class Levels:
Cleric 2
Medium 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Transmutation
You increase the natural heat within your body, transferring it to your weapons and armor.
Class Levels:
Cleric 2
Inquisitor 2
Necromancy
This spell covers your hand with a writhing black aura.
Class Levels:
Witch 2
Shaman 3
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Spiritualist 2
Transmutation
You alter a creature so the touch of the sun is hostile to it.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Abjuration
Temporarily suppress one condition.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Spiritualist 2