Transmutation
This spell ensures the subject touched is always able to display her proper crest and coat of arms.
Class Levels:
Magus 1
Wizard 1
Paladin 1
Sorcerer 1
Transmutation
Humanoid creature doubles in size.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack rolls, and a +2 bonus on damage rolls.
Class Levels:
Druid 1
Magus 1
Witch 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Antipaladin 1
Transmutation
Your base speed increases by 30 ft.
Class Levels:
Bard 1
Magus 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Mesmerist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Spiritualist 1
Abjuration
While this spell is active, you may reroll one attack roll, combat maneuver check, or skill check before the result of the roll or check is known.
Class Levels:
Magus 1
Cleric 1
Oracle 1
Paladin 1
Inquisitor 1
Transmutation
Objects or creatures fall slowly.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Spiritualist 1
Elementalist Wizard 1
Evocation
As flare, but affects all creatures in 10 ft.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Hunter 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Evocation
Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Transmutation
Target takes cold damage and is fatigued.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Shaman 1
Bloodrager 1
Conjuration
Creation
You cover a solid surface with a layer of sticky glue.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Psychic 1
Sorcerer 1
Conjuration
Creation
Makes 10-ft. square or one object slippery.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Mesmerist 1
Elementalist Wizard 1
Conjuration
Teleportation
This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you.
Class Levels:
Magus 1
Cleric 1
Wizard 1
Paladin 1
Sorcerer 1
Occultist 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Enchantment
Compulsion
As part of casting this spell, you can attempt a single Intimidate skill check to make a target act friendly toward you.
Class Levels:
Bard 1
Magus 1
Cleric 1
Psychic 1
Mesmerist 1
Inquisitor 1
Transmutation
Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh, accompanied by a disgusting sucking sound.
Class Levels:
Magus 1
Ranger 1
Wizard 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Transmutation
This spell disrupts the method a target uses for movement.
Class Levels:
Bard 1
Magus 1
Ranger 1
Wizard 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Inquisitor 1
Evocation
Wave of water bull rushes an enemy.
Class Levels:
Druid 1
Magus 1
Hunter 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Illusion
Figment
You appear to be standing still, even when you take some actions.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Investigator 1
Conjuration
Healing
You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1.
Class Levels:
Magus 1
Witch 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Summoner 1
Bloodrager 1
Transmutation
Causes a brushy beard of stiff iron to erupt from the face of a willing target.
Class Levels:
Magus 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Antipaladin 1
Transmutation
Subject gets bonus on Acrobatics checks.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
Removes the broken condition from the targeted object.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Enchantment
This spell enables the subjects to stand watch or keep vigil throughout the night without any ill effects.
Class Levels:
Magus 1
Ranger 1
Wizard 1
Paladin 1
Sorcerer 1
Inquisitor 1
Transmutation
The target gains a +2 enhancement bonus to its Strength.
Class Levels:
Druid 1
Magus 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Antipaladin 1
Transmutation
The target's weight decreases by half.
Class Levels:
Bard 1
Magus 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Summoner 1