Conjuration
Creation
Magic horse appears for 1 hour/level.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Conjuration
Teleportation
You instantly transfer the touched creature to a point you designate within range.
Class Levels:
Bard 3
Magus 3
Witch 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Evocation
You may seize an object or manipulate it from afar.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 2
Spiritualist 2
Transmutation
You transform the contents of a normal egg into a single dose of small centipede poison (injury; save DC 11; frequency 1/round for 4 rounds; effect 1 Dex; cure 1 save).
Class Levels:
Bard 1
Magus 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Sorcerer 1
Inquisitor 1
Conjuration
Creation
Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are toxic.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Transmutation
When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
The target's tail moves and acts more quickly, almost with a mind of its own.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Investigator 3
Universal
Performs minor tricks.
Class Levels:
Bard 0
Magus 0
Skald 0
Medium 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Mesmerist 0
Enchantment
Compulsion
The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's duration.
Class Levels:
Magus 3
Witch 2
Medium 3
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Bloodrager 3
Spiritualist 2
Abjuration
You coat yourself with a thin layer of shimmering energy.
Class Levels:
Magus 1
Shaman 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Spiritualist 1
Evocation
Erupting flames burn a target several times.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Occultist 4
Bloodrager 3
Transmutation
Turns fire into light or thick smoke.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Elementalist Wizard 2
Transmutation
Polymorph
Use change shape as a swift action and surprise foes.
Class Levels:
Bard 2
Druid 2
Magus 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Transmutation
Those under the effects of this spell become faster in the use of thrown weapons.
Class Levels:
Magus 2
Ranger 2
Paladin 2
Bloodrager 2
Antipaladin 2
Illusion
Glamer
The target weapons and any ammunition they fire make no sound as part of their normal functions as a weapon.
Class Levels:
Bard 4
Magus 4
Skald 4
Cleric 4
Hunter 3
Ranger 3
Wizard 4
Psychic 4
Sorcerer 4
Occultist 4
Warpriest 4
Inquisitor 4
Transmutation
You can cast this spell only if it is the first action you take on your turn.
Class Levels:
Bard 3
Druid 3
Magus 2
Witch 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Inquisitor 3
Necromancy
Ray causes 1d6 Str penalty + 1 per 2 levels.
Class Levels:
Magus 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Necromancy
Ray makes subject exhausted.
Class Levels:
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Spiritualist 3
Evocation
Ray deals 1d3 cold damage.
Class Levels:
Magus 0
Wizard 0
Arcanist 0
Sorcerer 0
Elementalist Wizard 0
Divination
Read scrolls and spellbooks.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Ranger 1
Shaman 0
Wizard 0
Paladin 1
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Antipaladin 1
Spiritualist 0
Evocation
You restore up to 1 charge per level to a battery or half that number of charges to a technological item capable of being charged by a battery.
Class Levels:
Bard 2
Magus 3
Skald 2
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Transmutation
You channel magic energy into your own aura, recharging your innate magic abilities.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Transmutation
Humanoid creature halves in size.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
As reduce person, but affects 1 humanoid creature/level.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4