Library / Spells / Mesmerist Spells

Mesmerist Spells

A mesmerist casts psychic spells drawn from the mesmerist spell list, bending minds and weaving illusions spontaneously. Learn more about the Mesmerist class.

Enchantment Compulsion

You instill overwhelming avarice in the targets and impel them toward a wild spree of larceny.

Class Levels:
Bard 5 Skald 5 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5 Antipaladin 4
Enchantment Compulsion

You instill overwhelming avarice in the target and impel them toward a wild spree of larceny.

Class Levels:
Mesmerist 1 Antipaladin 1
Enchantment Compulsion

Subjects take -2 on attack rolls, damage rolls, saves, and checks.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Spiritualist 4
Transmutation

Causes a creature to become dehydrated.

Class Levels:
Druid 3 Witch 3 Hunter 3 Psychic 3 Mesmerist 3
Enchantment Compulsion

Target is sickened while viewing trigger.

Class Levels:
Bard 3 Skald 3 Witch 5 Wizard 5 Psychic 6 Arcanist 5 Sorcerer 5 Mesmerist 3
Abjuration

Target gains the negated spellblight.

Class Levels:
Witch 4 Cleric 5 Oracle 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 5 Inquisitor 4
Enchantment Compulsion

You curse the target with the inability to sell, barter, or give away any item it owns, other than ordinary currency, for as long as the spell remains in effect.

Class Levels:
Witch 2 Shaman 2 Mesmerist 2 Antipaladin 2
Enchantment Compulsion

Everything about the target seems off-putting and grating, and everyone he meets is compelled to see the worst in him.

Class Levels:
Bard 4 Skald 4 Witch 6 Cleric 6 Shaman 6 Mesmerist 4 Warpriest 6 Inquisitor 4
Necromancy

As bestow curse, but harder to remove.

Class Levels:
Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 4 Warpriest 5 Spiritualist 5
Enchantment Compulsion

You name one creature and excise all memory of that creature's involvement in events the targets remember.

Class Levels:
Bard 6 Psychic 9 Mesmerist 6
Evocation

Creates torches or other lights.

Class Levels:
Bard 0 Magus 0 Skald 0 Witch 0 Medium 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Enchantment Compulsion

A single humanoid creature with 4 HD or less loses its next action.

Class Levels:
Bard 0 Magus 0 Skald 0 Witch 0 Medium 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Inquisitor 0 Spiritualist 0
Enchantment Compulsion

Living creature of 6 HD or less loses its next action.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 1 Mesmerist 2 Bloodrager 2
Enchantment Compulsion

As daze, but affecting multiple creatures.

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 3 Wizard 4 Psychic 3 Arcanist 4 Sorcerer 4 Summoner 4 Mesmerist 4 Inquisitor 4
Enchantment

You take control of a creature's mind and implant deadly subconscious commands.

Class Levels:
Bard 5 Witch 6 Psychic 6 Mesmerist 5
Illusion Glamer

You subtly alter both the target's aura and subtle cues in its body language, tone of voice, and word choice, which makes everything that the target says seem to be a lie.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 3 Psychic 4 Mesmerist 4 Inquisitor 4 Antipaladin 3
Illusion Glamer

You create a contingent ward that defies those who would dispel your magic, convincing them that their spell worked.

Class Levels:
Bard 5 Skald 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5
Illusion Glamer

Make an object seem worthless.

Class Levels:
Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1
Enchantment Compulsion

Puts 10 HD of creatures to sleep.

Class Levels:
Bard 3 Skald 3 Witch 3 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3
Enchantment Compulsion

You can cast this spell immediately after attacking a creature, causing that creature to believe that a different creature that threatens it was responsible for the attack rather than you.

Class Levels:
Bard 2 Skald 2 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2
Enchantment Compulsion

Make a creature repeat its actions.

Class Levels:
Bard 1 Skald 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1
Conjuration Healing

The target becomes temporarily immune to disease.

Class Levels:
Druid 2 Witch 1 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Enchantment

Ignore pain for 1 hour/level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Inquisitor 2
Conjuration Healing

Stops poison from harming subject for 1 hour/level.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
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