Transmutation
As message, except the only information you can transmit is that you are a worshiper of the designated deity.
Class Levels:
Druid 0
Cleric 0
Oracle 0
Ranger 1
Paladin 1
Conjuration
Teleportation
You teleport up to one ally per five caster levels to your location.
Class Levels:
Cleric 7
Oracle 7
Wizard 7
Sorcerer 7
Illusion
Glamer
Negates sound in 20-ft. radius.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Evocation
As daylight, except the object touched sheds bright silvery light in a 20-foot radius.
Class Levels:
Bard 3
Druid 3
Cleric 3
Oracle 3
Wizard 3
Paladin 3
Sorcerer 3
Divination
This spell allows you to read written material in a quarter of the time it would normally take to read it.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Occultist 1
Warpriest 1
Inquisitor 1
Investigator 1
Transmutation
This spell grants the target the ability to swim through the air.
Class Levels:
Druid 3
Witch 3
Cleric 3
Oracle 3
Shaman 3
Divination
Scrying
The caster designates the area of a hemisphere within the spell's range.
Class Levels:
Bard 3
Skald 3
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Necromancy
Touch attack deals 12d6 +1 per level.
Class Levels:
Witch 6
Cleric 5
Oracle 5
Shaman 6
Warpriest 5
Antipaladin 4
Spiritualist 5
Evocation
Drawing upon positive energy, you emulate some of a paladin's power to smite undead.
Class Levels:
Cleric 5
Oracle 5
Inquisitor 4
Transmutation
Transforms wood into snakes to fight for you.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 6
Warpriest 5
Transmutation
Stone, dirt, and other types of earth within the area become more tightly packed.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Abjuration
Reduce the berserk chance of a construct.
Class Levels:
Cleric 4
Oracle 4
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 4
Conjuration
Healing
The target of this spell causes several conditions that he suffers from to be lessened in severity one step.
Class Levels:
Druid 2
Witch 2
Cleric 2
Oracle 2
Ranger 3
Paladin 2
Inquisitor 2
Necromancy
Your dry, rasping whisper fills a living creature of 4 or fewer Hit Dice with unnatural dread.
Class Levels:
Bard 1
Cleric 0
Oracle 0
Wizard 0
Sorcerer 0
Necromancy
Traps newly dead soul to prevent resurrection.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Shaman 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Evocation
Deals 1d8 sonic damage to subjects; may stun them.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Warpriest 2
Evocation
Ignites flammable objects.
Class Levels:
Bard 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Warpriest 0
Elementalist Wizard 0
Necromancy
The target becomes resistant to the effects of energy drain and blood drain attacks made by undead creatures, and cannot be made into undead spawn if killed while the spell is in effect.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Inquisitor 5
Necromancy
Corpse answers one question/two levels.
Class Levels:
Witch 3
Cleric 3
Medium 2
Oracle 3
Shaman 3
Psychic 3
Warpriest 3
Inquisitor 3
Spiritualist 3
Evocation
Harm and possibly blind evil creatures.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Divination
You immediately discover some of the spells that the target knows or has prepared.
Class Levels:
Bard 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Inquisitor 2
Abjuration
Subject is immune to one spell per 4 levels.
Class Levels:
Cleric 4
Oracle 4
Psychic 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Abjuration
As spell immunity, but you may divide the duration among creatures touched.
Class Levels:
Cleric 5
Oracle 5
Psychic 5
Warpriest 5
Inquisitor 5
Abjuration
As spell immunity, but up to 8th-level spells.
Class Levels:
Cleric 8
Oracle 8
Psychic 8