Acid Splash Conjuration Orb deals 1d3 acid damage. Class Levels: Magus 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Inquisitor 0 Elementalist Wizard 0 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Acute Senses Transmutation Subject gains a bonus on Perception checks. Class Levels: Bard 2 Skald 2 Hunter 2 Ranger 2 Alchemist 2 Inquisitor 2 Investigator 2 ultimate_magic transmutation component_v component_s component_m alchemist
Adjustable Disguise Illusion This spell functions as disguise self, except as a swift action you can alter the disguise (within the limitations of disguise self). Class Levels: Bard 3 Skald 3 Witch 3 Wizard 3 Sorcerer 3 Alchemist 3 Inquisitor 3 Antipaladin 3 Investigator 3 advanced_class_guide illusion component_v component_s alchemist antipaladin
Aerial Tracks Divination You cause the air in the area to ripple where creatures have flown through it up to %1 days ago. Class Levels: Druid 4 Hunter 3 Ranger 3 Shaman 4 Inquisitor 4 ultimate_intrigue divination air component_v component_s ranger
Agonizing Rebuke Illusion With a word and a gesture, you instill such apprehension about attacking you in your target that doing so causes it mental distress and pain. Class Levels: Witch 3 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 Antipaladin 2 advanced_race_guide illusion component_v component_s antipaladin cleric
Aid Enchantment +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). Class Levels: Adept 2 Cleric 2 Oracle 2 Shaman 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook enchantment component_v component_s component_df adept
Alarm Abjuration Wards an area for 2 hours/level. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_f component_df
Align Weapon Transmutation Weapon becomes good, evil, lawful, or chaotic. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 core_rulebook transmutation component_v component_s component_df cleric
Align Weapon (Communal) Transmutation This spell functions as align weapon, except you divide the duration in 1-minute increments between any number of touched weapons. Class Levels: Cleric 3 Warpriest 3 Inquisitor 3 advanced_class_guide transmutation component_v component_s component_df cleric
Animal Purpose Training Enchantment You instill the target animal with a general purpose (see the Handle Animal skill), which can be any purpose except combat training-fighting, guarding, heavy labor, hunting, performance, or riding. Class Levels: Bard 2 Druid 2 Skald 2 Witch 1 Hunter 1 Ranger 1 Shaman 2 Paladin 1 Inquisitor 1 Antipaladin 1 advanced_class_guide enchantment mind_affecting component_v component_s component_m
Anticipate Thoughts Divination Gain increasing bonuses to AC and on attack rolls and damage against one creature. Class Levels: Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 occult_adventures divination mind_affecting component_v bard inquisitor
Arcane Sight Divination Magical auras become visible to you. Class Levels: Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Inquisitor 3 Investigator 3 core_rulebook divination component_v component_s alchemist arcanist
Atonement Abjuration Removes burden of misdeeds from subject. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook abjuration component_v component_s component_m component_f
Aura Sight Divination This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you. Class Levels: Witch 3 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Alchemist 3 Warpriest 3 Inquisitor 4 Investigator 3 advanced_class_guide divination component_v component_s alchemist cleric
Ban Corruption Abjuration Eliminate the gifts of nearby corrupted creatures. Class Levels: Cleric 5 Medium 3 Shaman 5 Paladin 4 Occultist 4 Warpriest 5 Inquisitor 4 horror_adventures abjuration good component_v component_s component_f
Bane Enchantment Enemies take -1 on attack rolls and saves vs. fear. Class Levels: Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook enchantment component_v component_s component_df antipaladin
Banish Seeming Abjuration Dispels touched illusion or a creature's change in form. Class Levels: Witch 5 Inquisitor 3 advanced_player_s_guide abjuration component_v component_s component_m inquisitor
Banishment Abjuration Banishes 2 HD/level of extraplanar creatures. Class Levels: Cleric 6 Oracle 6 Shaman 6 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 6 Inquisitor 5 core_rulebook abjuration component_v component_s component_f arcanist
Barbed Chains Conjuration Hellish chains attack and cause a target to become shaken. Class Levels: Cleric 1 Shaman 1 Summoner 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 horror_adventures conjuration emotion fear mind_affecting component_v
Battle Trance Enchantment You are transformed into a single-minded force of destruction. Class Levels: Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Alchemist 3 Warpriest 4 Inquisitor 3 Antipaladin 3 Investigator 3 advanced_race_guide enchantment component_v component_s alchemist antipaladin
Battlemind Link Divination You and an ally gain attack and AC bonuses. Class Levels: Wizard 6 Arcanist 6 Sorcerer 6 Inquisitor 4 ultimate_magic divination component_v component_s arcanist inquisitor
Bestow Insight Enchantment Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 2 advanced_race_guide enchantment component_v component_s arcanist bard
Bestow Weapon Proficiency Enchantment Grants a creature proficiency in a single weapon for short period of time. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2 ultimate_combat enchantment component_v component_s component_m alchemist
Blade Barrier Evocation Wall of blades deals 1d6/level damage. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook evocation component_v component_s cleric inquisitor