Innocuous Shape Transmutation This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1 Hit Die. Class Levels: Witch 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 magic_tactics_toolbox transmutation component_v component_s component_m alchemist
Instant Clot Conjuration Bleed effects on the target immediately end when this spell is cast, and no blood flows out when the target is damaged by a slashing or piercing weapon. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Paladin 1 Alchemist 1 Inquisitor 1 blood_of_the_sea conjuration component_v component_s alchemist bard
Investigative Mind Enchantment Your mind is able to correlate information effectively. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2 advanced-class-guide enchantment mind_affecting component_v component_s alchemist
Invigorating Poison Transmutation The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins. Class Levels: Druid 2 Cleric 2 Shaman 2 Alchemist 2 dirty_tactics_toolbox transmutation component_v component_s component_m component_df
Invisibility Illusion Subject is invisible for 1 min./level or until it attacks. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook illusion component_v component_s component_m component_df
Invisibility Alarm Abjuration This spell functions as alarm, except it is triggered only by invisible creatures entering or leaving the warded area. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Investigator 1 advanced-class-guide abjuration component_v component_s component_f component_df
Invisibility Bubble Illusion A glamered bubble surrounds the target's space, rendering her completely invisible underwater by hiding both the target and any water she displaces. Class Levels: Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2 Unchained Summoner 2 aquatic_adventures illusion component_v component_s component_m alchemist
Invisibility, Greater Illusion As invisibility, but subject can attack and stay invisible. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Inquisitor 4 Antipaladin 4 Investigator 4 core_rulebook illusion component_v component_s alchemist antipaladin
Ironskin Transmutation Your skin hardens and takes on the color and texture of rough iron. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 monster_codex transmutation component_v component_s component_df component_m
Ja Noi Aspect Transmutation You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Class Levels: Druid 3 Magus 3 Ranger 3 Wizard 3 Sorcerer 3 Alchemist 3 adventure_path_115_trail_of_the_hunted transmutation component_v component_s component_df alchemist
Jump Transmutation Subject gets bonus on Acrobatics checks. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook transmutation component_v component_s component_m alchemist
Keen Senses Transmutation Subject gains +2 Perception, low-light vision. Class Levels: Druid 1 Hunter 1 Ranger 1 Alchemist 1 Investigator 1 advanced_player_s_guide transmutation component_v component_m component_df alchemist
Keif Vigor Transmutation The target gains a +2 enhancement bonus to its Strength. Class Levels: Druid 1 Magus 1 Cleric 1 Medium 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Alchemist 1 Antipaladin 1 black_markets transmutation component_v component_s component_m alchemist
Kinetic Reverberation Transmutation Channels the force of an enemy's attack back into its weapon. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m alchemist
Languid Bomb Admixture Enchantment Empowers bombs you throw to cause fatigue in those directly hit or splashed by the bomb. Class Levels: Alchemist 5 Investigator 5 ultimate_combat enchantment component_v component_s alchemist investigator
Languid Venom Necromancy You greatly extend the time it takes for the poison you touch to take effect, giving that poison an onset time up to 1 hours. Class Levels: Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2 ultimate-intrigue necromancy poison component_v component_s component_m
Lead Anchor Evocation The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Lead Plating Conjuration You enclose the target in a thin sheath of lead. Class Levels: Druid 2 Witch 2 Cleric 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 3 kobolds_of_golarion conjuration component_v component_s component_f alchemist
Legendary Proportions Transmutation You call upon the primordial power of ancient megafauna to boost the size of your target. Class Levels: Druid 7 Witch 7 Shaman 7 Wizard 7 Sorcerer 7 Alchemist 6 arcane_anthology transmutation component_v component_s component_m alchemist
Levitate Transmutation Subject moves up and down at your direction. Class Levels: Magus 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 Elementalist Wizard 2 core_rulebook transmutation component_v component_s component_f alchemist
Lightning Lash Bomb Admixture Evocation Empowers bombs you throw with a ward that deals lightning damage each time those damaged by the bomb move more than 5 feet. Class Levels: Alchemist 3 Investigator 3 ultimate_combat evocation component_v component_s alchemist investigator
Linebreaker Transmutation You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver checks made to bull rush or overrun. Class Levels: Magus 1 Hunter 1 Ranger 1 Paladin 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Liquefy Transmutation The object you target becomes a liquid version of itself and drips or runs like a thin oil until it pools on any flat surface. Class Levels: Bard 3 Druid 4 Wizard 4 Sorcerer 4 Alchemist 3 arcane_anthology transmutation component_v component_s component_m alchemist
Locksight Divination Observes a lock within 60 feet for 1 round to determine if it is open, closed, or jammed. Class Levels: Bard 1 Wizard 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Antipaladin 1 heroes_of_the_street divination component_v component_s component_m component_df